gui.yml
Source:
/var/www/api/verifybot/knowledge/source/ultimateclans/9/addons/ClanWar/gui.yml
# Clan AI Knowledge Metadata
# product: UltimateClans
# version: 9.x
# component_type: addon
# component: ClanWar
# source_path: addons/ClanWar/gui.yml
# user_facing_language: English
Config:
version: LEGACY
# WAR GUI
War:
#War config
war_amount:
opensound: block.slime_block.hit:1.0:1.0
rows: 0
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: false
# This option can be applied to all items.
slot: 0
# This option can be applied to all items.
mimeslots:
- ALL
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 9
select:
clicksound: ''
material: PLAYER_HEAD
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTBlZTY4NjJmNDE4ZDY2YTViZGIwMzk2YTQyZDdjZTNlNGIyZTgxZGMzMDA2ZWIzNWI2NDRjOTNkZjQ4ZGZiMSJ9fX0=
#War config
war_select_clan:
opensound: block.slime_block.hit
rows: 6
pagesize: 45
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49
select:
clicksound: ''
material: ''
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: '%uclans_banner%'
wait:
clicksound: ''
material: RED_STAINED_GLASS_PANE
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 0
#War config
war_select_arena:
opensound: block.slime_block.hit
rows: 6
pagesize: 45
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49
select:
clicksound: ''
material: DIAMOND_SWORD
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
#War config
war_select_kit:
opensound: block.slime_block.hit
rows: 1
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
slot: 0
# This option can be applied to all items.
mimeslots:
- ALL
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 8
nokit:
clicksound: ''
material: BARRIER
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 1
yeskit:
clicksound: ''
material: CHEST
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 5
#War config
war_select_kit_list:
opensound: block.slime_block.hit
rows: 6
pagesize: 45
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49
select:
clicksound: ''
material: IRON_SWORD
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
#War config
war_arenas:
opensound: block.slime_block.hit
rows: 6
pagesize: 45
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49
current:
clicksound: ''
material: DIAMOND_SWORD
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 0
current_inactive:
clicksound: ''
material: LADDER
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 0
#War config
war_home:
opensound: block.slime_block.hit
rows: 4
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
slot: 0
# This option can be applied to all items.
mimeslots:
- ALL
challenge:
clicksound: ''
material: DIAMOND_SWORD
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 11
arenas:
clicksound: ''
material: LADDER
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 13
kits:
clicksound: ''
material: CHEST
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 15
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 31
#War config
war_kits:
opensound: block.slime_block.hit
rows: 6
pagesize: 45
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49
current:
clicksound: ''
material: DIAMOND_SWORD
amount: 1
glow: true
# %player%, nicknames or base64Textures
texture: ''
slot: 0
#War config
war_kits_preview:
opensound: block.slime_block.hit
rows: 6
items:
fill:
material: BLUE_STAINED_GLASS_PANE
amount: 1
glow: false
nbt:
string:
- example:example_nbt_string
# Used for CustomModelData options, just add the number. This option can be applied to all items.
model: 0
# This option can be applied to all items.
enabled: true
# This option can be applied to all items.
mimeslots:
- BOTTOM
previous:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 47
next:
clicksound: ''
material: ARROW
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 51
back:
clicksound: ''
material: IRON_DOOR
amount: 1
glow: false
# %player%, nicknames or base64Textures
texture: ''
slot: 49