Wiki Release: 2026.09.8 · UltimateRaids: 0.12.0 · Documentation branch: 1
Displays and PlaceholderAPI#
UltimateRaids can present state through chat, actionbar, bossbar, scoreboard, titles, sounds, particles, signs and NPC hologram lines.
Raid display events#
The bundled example configures feedback for:
- join;
- reconnect;
- death;
- elimination;
- disconnect;
- stage start;
- wave start;
- objective progress;
- completion;
- failure.
Bossbar can track boss health or fall back to raid/stage text. Scoreboard lines can show stage, objective, wave, remaining time, alive players and lives.
PlaceholderAPI#
With PlaceholderAPI installed, UltimateRaids registers identifier:
%uraids_...%
General state#
%uraids_in_raid%%uraids_in_lobby%%uraids_raid%%uraids_raid_name%%uraids_raid_id%%uraids_state%%uraids_players%
Lobby#
%uraids_lobby_raid%%uraids_lobby_raid_id%%uraids_lobby_state%%uraids_lobby_players%%uraids_lobby_ready%%uraids_lobby_minimum%%uraids_lobby_countdown%
Instance/stage#
%uraids_instance%/%uraids_instance_id%%uraids_alive%%uraids_stage%%uraids_stage_id%%uraids_stage_index%%uraids_stage_total%%uraids_stage_completion%%uraids_stage_elapsed%%uraids_stage_remaining%
Objective/wave#
%uraids_objective%/%uraids_objective_type%%uraids_objective_progress%%uraids_objective_amount%%uraids_objective_percent%%uraids_wave%/%uraids_wave_id%%uraids_wave_index%%uraids_wave_total%
Player lifecycle#
%uraids_lives%%uraids_player_state%%uraids_completions_<raidId>%
completions_<raidId> works for an OfflinePlayer UUID; most live raid/lobby placeholders require the player to be online.