Wiki Release: 2026.09.8 · UltimateRaids: 0.12.0 · Documentation branch: 1
Raid file reference#
Each raids/<id>.yml describes one raid. The bundled raids/example.yml is intentionally a broad configuration reference.
Identity#
id: example
name: '<primary>Ancient Crypt</primary>'
description: '...'
enabled: true
Keep the ID stable because external files reference it.
entry#
Controls NORMAL vs MINIGAME, minigame persistence/reopen/auto behavior, lobby displays, join NPC/lobby NPC appearance and sign triggers.
participation#
Controls SOLO, PUBLIC, GROUP, COMPETITIVE, group provider, player/group limits, late join, leader-only queue, Ready Join waiting/countdown and vote rules.
loadout#
PLAYER or KIT, with kit: <id> when KIT is selected.
progression#
STANDARD or DISCOVERY; discovery can require any/all/percentage of players to enter a stage area.
players#
Death mode/lives/respawn, disconnect grace/reconnect, wipe behavior and post-finish return/gamemode delays.
environment#
Mode, instance source/loading, origin/lobby/spawn/spectator/exit, bounds, border, environment rules and regeneration.
Environment rules cover PvP, block break/place, explosions, item drop/pickup, hunger, outside damage to raid entities, mob drops/XP and command whitelist/blacklist.
requirements#
List of access requirements: permission, level, item, group size, prior raid completion and money.
availability#
Timezone/day/time-window rules for normal admission.
cooldowns#
Player/group/global cooldown rules with START or COMPLETE trigger.
stages#
Ordered stage definitions containing area, timeout, completion, objective, rewards, actions, waves, spawn groups and optional boss structures.
actions#
Raid lifecycle actions such as start/death/eliminated/reconnect/complete.
display#
Titles, actionbar, sounds, particles, bossbar and scoreboard.
rewards#
Scoring plus participation/failure/completion/first-clear/top-damage/MVP reward lists.
Editing safely#
For simple scalar values use /uraid edit <raid> <path> <value>. For nested lists/maps, copy the bundled examples and edit YAML with the server stopped or with a disciplined reload/validate workflow.