TribeCraft Wiki · Release 2026.09.8
Wiki Release: 2026.09.8 · UltimateRaids: 0.12.0 · Documentation branch: 1

UltimateRaids permissions#

UltimateRaids uses Bukkit permissions for command/access control. Raid/group rules, raid requirements and group leadership are additional checks and do not disappear just because a player has a command permission.

Player permission bundle#

ultimateraids.player is granted by default and includes the standard player permissions:

  • ultimateraids.player.help
  • ultimateraids.player.gui
  • ultimateraids.player.list
  • ultimateraids.player.info
  • ultimateraids.player.status
  • ultimateraids.player.join
  • ultimateraids.player.ready
  • ultimateraids.player.vote
  • ultimateraids.player.party
  • ultimateraids.player.leave

ultimateraids.command.raid also maps to the player bundle in the current plugin descriptor.

What these permissions mean#

ultimateraids.player.join only allows the command/action to reach the raid admission system. A raid may still deny the player because of availability, cooldown, permission/level/item/money requirements, group size, capacity or lifecycle state.

Cooldown bypass#

ultimateraids.bypass.cooldowns

Intended for administrators/testers who should bypass normal player, group and global raid cooldown checks. Default: OP.

Administrator bundle#

ultimateraids.admin is OP by default and contains:

  • ultimateraids.admin.help
  • ultimateraids.admin.gui
  • ultimateraids.admin.list
  • ultimateraids.admin.status
  • ultimateraids.admin.create
  • ultimateraids.admin.edit
  • ultimateraids.admin.delete
  • ultimateraids.admin.clone
  • ultimateraids.admin.rename
  • ultimateraids.admin.enable
  • ultimateraids.admin.disable
  • ultimateraids.admin.scheduler
  • ultimateraids.admin.location
  • ultimateraids.admin.start
  • ultimateraids.admin.stop
  • ultimateraids.admin.reload
  • ultimateraids.admin.loot
  • ultimateraids.admin.validate
  • ultimateraids.admin.debug
  • ultimateraids.admin.sign
  • ultimateraids.admin.kit
  • ultimateraids.admin.npc

Give normal players only the standard player bundle (or individual player nodes). Give build/event staff the smallest admin nodes they need; for example, a raid builder may need edit, location, kit, loot, validate and gui but not reload or debug.

Do not assume a wildcard is supported as a special UltimateRaids feature. Permission plugins may provide wildcard behavior themselves, but the Wiki only documents explicit nodes declared by UltimateRaids.