coins.yml
Source:
/var/www/api/verifybot/knowledge/source/ultimateclans/9/addons/ClanFarmCoins/coins.yml
# Clan AI Knowledge Metadata
# product: UltimateClans
# version: 9.x
# component_type: addon
# component: ClanFarmCoins
# source_path: addons/ClanFarmCoins/coins.yml
# user_facing_language: English
Coins:
# You can create new coins following the example of the common item.
list:
MyCustomCoin:
name: <green>Comum
# if a permission is added only members with this permission have a chance to receive
permission: ''
# type of coin, values: POINT, MONEYBANK, LEAGUEPOINT
type: POINT
# values: VIRTUAL or PHYSICAL
coin: PHYSICAL
# in percent, use 0 or -1 to disable.
chance: 15.0
min_value: 1
max_value: 5
drop_sound: 'entity.armadillo.scute_drop'
# format: REQUIRED_LEVEL/CHANCE
# You can add multiple chances for various clan levels.
#example:
# chance_per_level:
# '1': 15.0 #The clan may have a 15.0 chance if it is level 1
# '10': 20.0 #The clan may have a 20.0 chance if it is level 10
# '20': 25.0 #The clan may have a 25.0 chance if it is level 30
#
# Use empty to use default chance
chance_per_level: {}
# format: MEMBER_ROLE/CHANCE
# You can add multiple chances for various member role.
#example:
# chance_per_role:
# 'member': 15.0 #The clan may have a 15.0 chance if member is role member
# 'admin': 20.0 #The clan may have a 20.0 chance if member is role admin
# 'leader': 25.0 #The clan may have a 25.0 chance if member is role leader
#
# Use empty to use default chance
chance_per_role: {}
# If there are regions in this list this coin will only work in the marked region.
# Leave blank for all regions.
enabled_regions: {}
# If there are worlds in this list this coin will only work in the marked world.
# Leave blank for all worlds.
enabled_worlds: {}
# mobs on the whitelist, allowed: all mobs
mobs:
- COW
- CHICKEN
- PIG
# blocks on the whitelist, allowed: all minerable blocks, croops and timber
miner:
- IRON_ORE
- COAL_ORE
# fish on the whitelist, allowed: all fishing
fishing:
- COD
# allowed: MEMBER, RIVAL, ALLY, NEUTRAL
players:
- RIVAL
#Shoot league points
league: false
icon:
material: GOLD_NUGGET
name: <gold><bold>Clan Points <gray>| {rarity}
lore:
- ''
- ' <white>Value: <green>{amount} {type}.'
- ' <white>Rarity: <aqua>{rarity}'
- ' <yellow>Click to save.'
nbts: {}
model: 0
rare:
name: <blue>Rare
# if a permission is added only members with this permission have a chance to receive
permission: ''
# type of coin, values: POINT, MONEYBANK, LEAGUEPOINT
type: POINT
# values: VIRTUAL or PHYSICAL
coin: VIRTUAL
# in percent, use 0 or -1 to disable.
chance: 5.0
min_value: 10
max_value: 50
drop_sound: 'entity.armadillo.scute_drop'
# format: REQUIRED_LEVEL/CHANCE
# You can add multiple chances for various clan levels.
#example:
# chance_per_level:
# '1': 15.0 #The clan may have a 15.0 chance if it is level 1
# '10': 20.0 #The clan may have a 20.0 chance if it is level 10
# '20': 25.0 #The clan may have a 25.0 chance if it is level 30
#
# Use empty to use default chance
chance_per_level: {}
# format: MEMBER_ROLE/CHANCE
# You can add multiple chances for various member role.
#example:
# chance_per_role:
# 'member': 15.0 #The clan may have a 15.0 chance if member is role member
# 'admin': 20.0 #The clan may have a 20.0 chance if member is role admin
# 'leader': 25.0 #The clan may have a 25.0 chance if member is role leader
#
# Use empty to use default chance
chance_per_role: {}
# If there are regions in this list this coin will only work in the marked region.
# Leave blank for all regions.
enabled_regions: {}
# If there are worlds in this list this coin will only work in the marked world.
# Leave blank for all worlds.
enabled_worlds: {}
# mobs on the whitelist, allowed: all mobs
mobs:
- COW
- CHICKEN
- PIG
# blocks on the whitelist, allowed: all minerable blocks, croops and timber
miner:
- IRON_ORE
- COAL_ORE
- DIAMOND_ORE
- EMERALD_ORE
# fish on the whitelist, allowed: all fishing
fishing:
- COD
# allowed: MEMBER, RIVAL, ALLY, NEUTRAL
players:
- ALLY
- RIVAL
- NEUTRAL
#Shoot league points
league: false
icon:
material: GOLD_NUGGET
name: <gold><bold>Clan Points <gray>| {rarity}
lore:
- ''
- ' <white>Value: <green>{amount} {type}.'
- ' <white>Rarity: <aqua>{rarity}'
- ' <yellow>Click to save.'
nbts: {}
model: 0
legendary:
name: <gold>Legendary
# if a permission is added only members with this permission have a chance to receive
permission: ''
# type of coin, values: POINT, MONEYBANK, LEAGUEPOINT
type: POINT
# values: VIRTUAL or PHYSICAL
coin: PHYSICAL
# in percent, use 0 or -1 to disable.
chance: 1.5
min_value: 100
max_value: 200
drop_sound: 'entity.armadillo.scute_drop'
# format: REQUIRED_LEVEL/CHANCE
# You can add multiple chances for various clan levels.
#example:
# chance_per_level:
# '1': 15.0 #The clan may have a 15.0 chance if it is level 1
# '10': 20.0 #The clan may have a 20.0 chance if it is level 10
# '20': 25.0 #The clan may have a 25.0 chance if it is level 30
#
# Use empty to use default chance
chance_per_level: {}
# format: MEMBER_ROLE/CHANCE
# You can add multiple chances for various member role.
#example:
# chance_per_role:
# 'member': 15.0 #The clan may have a 15.0 chance if member is role member
# 'admin': 20.0 #The clan may have a 20.0 chance if member is role admin
# 'leader': 25.0 #The clan may have a 25.0 chance if member is role leader
#
# Use empty to use default chance
chance_per_role: {}
# If there are regions in this list this coin will only work in the marked region.
# Leave blank for all regions.
enabled_regions: {}
# If there are worlds in this list this coin will only work in the marked world.
# Leave blank for all worlds.
enabled_worlds: {}
# mobs on the whitelist, allowed: all mobs
mobs:
- COW
- CHICKEN
- PIG
# blocks on the whitelist, allowed: all minerable blocks, croops and timber
miner:
- IRON_ORE
- COAL_ORE
# fish on the whitelist, allowed: all fishing
fishing:
- COD
# allowed: MEMBER, RIVAL, ALLY, NEUTRAL
players:
- MEMBER
- ALLY
- RIVAL
- NEUTRAL
#Shoot league points
league: false
icon:
material: GOLD_NUGGET
name: <gold><bold>Clan Points <gray>| {rarity}
lore:
- ''
- ' <white>Value: <green>{amount} {type}.'
- ' <white>Rarity: <aqua>{rarity}'
- ' <yellow>Click to save.'
nbts: {}
model: 0
money:
name: <gold>+Money
# if a permission is added only members with this permission have a chance to receive
permission: ''
# type of coin, values: POINT, MONEYBANK, LEAGUEPOINT
type: MONEYBANK
# values: VIRTUAL or PHYSICAL
coin: PHYSICAL
# in percent, use 0 or -1 to disable.
chance: 5.0
min_value: 100
max_value: 200
drop_sound: 'entity.armadillo.scute_drop'
# format: REQUIRED_LEVEL/CHANCE
# You can add multiple chances for various clan levels.
#example:
# chance_per_level:
# '1': 15.0 #The clan may have a 15.0 chance if it is level 1
# '10': 20.0 #The clan may have a 20.0 chance if it is level 10
# '20': 25.0 #The clan may have a 25.0 chance if it is level 30
#
# Use empty to use default chance
chance_per_level: {}
# format: MEMBER_ROLE/CHANCE
# You can add multiple chances for various member role.
#example:
# chance_per_role:
# 'member': 15.0 #The clan may have a 15.0 chance if member is role member
# 'admin': 20.0 #The clan may have a 20.0 chance if member is role admin
# 'leader': 25.0 #The clan may have a 25.0 chance if member is role leader
#
# Use empty to use default chance
chance_per_role: {}
# If there are regions in this list this coin will only work in the marked region.
# Leave blank for all regions.
enabled_regions: {}
# If there are worlds in this list this coin will only work in the marked world.
# Leave blank for all worlds.
enabled_worlds: {}
# mobs on the whitelist, allowed: all mobs
mobs:
- COW
- CHICKEN
- PIG
# blocks on the whitelist, allowed: all minerable blocks, croops and timber
miner:
- IRON_ORE
- COAL_ORE
# fish on the whitelist, allowed: all fishing
fishing:
- COD
# allowed: MEMBER, RIVAL, ALLY, NEUTRAL
players:
- MEMBER
- ALLY
- RIVAL
- NEUTRAL
#Shoot league points
league: false
icon:
material: SUNFLOWER
name: <gold><bold>Clan Bank <gray>| {rarity}
lore:
- ''
- ' <white>Value: <green>{amount} {type}.'
- ' <white>Rarity: <aqua>{rarity}'
- ' <yellow>Click to save.'
nbts: {}
model: 0
league:
name: <aqua><aqua>Secret+
# if a permission is added only members with this permission have a chance to receive
permission: ''
# type of coin, values: POINT, MONEYBANK, LEAGUEPOINT
type: LEAGUEPOINT
# values: VIRTUAL or PHYSICAL
coin: PHYSICAL
# in percent, use 0 or -1 to disable.
chance: 1.0
min_value: 1
max_value: 10
drop_sound: 'entity.armadillo.scute_drop'
# format: REQUIRED_LEVEL/CHANCE
# You can add multiple chances for various clan levels.
#example:
# chance_per_level:
# '1': 15.0 #The clan may have a 15.0 chance if it is level 1
# '10': 20.0 #The clan may have a 20.0 chance if it is level 10
# '20': 25.0 #The clan may have a 25.0 chance if it is level 30
#
# Use empty to use default chance
chance_per_level: {}
# format: MEMBER_ROLE/CHANCE
# You can add multiple chances for various member role.
#example:
# chance_per_role:
# 'member': 15.0 #The clan may have a 15.0 chance if member is role member
# 'admin': 20.0 #The clan may have a 20.0 chance if member is role admin
# 'leader': 25.0 #The clan may have a 25.0 chance if member is role leader
#
# Use empty to use default chance
chance_per_role: {}
# If there are regions in this list this coin will only work in the marked region.
# Leave blank for all regions.
enabled_regions: {}
# If there are worlds in this list this coin will only work in the marked world.
# Leave blank for all worlds.
enabled_worlds: {}
# mobs on the whitelist, allowed: all mobs
mobs: {}
# blocks on the whitelist, allowed: all minerable blocks, croops and timber
miner: {}
# fish on the whitelist, allowed: all fishing
fishing: {}
# allowed: MEMBER, RIVAL, ALLY, NEUTRAL
players: {}
#Shoot league points
league: true
icon:
material: PAPER
name: <gold><bold>Clan League Point <gray>| {rarity}
lore:
- ''
- ' <white>Value: <green>{amount} {type}.'
- ' <white>Rarity: <aqua>{rarity}'
- ' <yellow>Click to save.'
nbts: {}
model: 0