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config.yml

Source: /var/www/api/verifybot/knowledge/source/ultimateclans/9/addons/ClanLand/config.yml

# Clan AI Knowledge Metadata
# product: UltimateClans
# version: 9.x
# component_type: addon
# component: ClanLand
# source_path: addons/ClanLand/config.yml
# user_facing_language: English

Config:
   
  Land:
    forge_open-gui: true
    disabled_land_worlds:
    - disabled_worlds
    # WorldGuard Regions
    disabled_land_regions:
    - no_land_region
    # IN SECONDS
    teleport_delay: 3
    date_format_short: dd/MM/yyyy
    edit_bypass: uclans.bypass.lands.edit_bypass
    wilderness: <red>Wilderness!
    block_interaction_not_enabled: true
     
    claim:
      # mode:
      # avaliable: CHUNK (Claim chunk with one click), SELECT (Launch the Claim editor) and CUBOID (Claims the maximum space around the click)
      mode: SELECT
      # selection_sky: 
      # TRUE:
      #  - With this mode on enables claim from sky to bedrock
      #  - Block calculation is based on (width * width) for the claim rate
      # FALSE
      #  - If turned off, claim creates a cube only at selected points and above or below are not protected
      #  - The calculation of blocks is based on the cube (height * width * depth) = volume.
      selection_sky: false
      edit_only_lands: false
      alert_outside_land: false
      default_name: <gold>%uclans_tag_color%<gold>' Land.
      min_chars_name: 6
      max_chars_name: 64
      # In seconds.
      time: 60
      # In seconds.
      claimed: 10
      # In seconds.
      cancel: 5
      # In seconds.
      view: 5
      mark: GLOWSTONE
      box: GLASS
      # volume 6 = min*(min*min) = 216 blocks
      min: 6
      # volume 20 = max*(max*max) = 8.000 blocks
      max: 20
      # volume 20 = upgrade*(upgrade*upgrade) = 262.144 blocks
      # This is also the distance between the lands
      upgrade: 64
      # Claim Limits
      limits:
        #Use unique terrain?
        unique: true
         
        # format: CLAN_LANDS/REQUIRED_LEVEL
        #You can add multiple lands for various clan levels.
        #example:
        #    list:
        #      '1': 1 #The clan can have 1 land if it is level 1
        #      '5': 10 #The clan can have 5 lands if it is level 10
        #      '10': 30 #The clan can have 10 lands if it is level 30
        #
        #Use '1': 0 to not need levels for 1 land
        list:
          '1': 0
      # Use economy as claim and upgrade
      economy:
        enabled: true
        # BANK or CLANBASE (default: BANK)
        use: CLANBASE
        # multiplier * volume (default ex 8.000 blocks * 50.0 = $400.000)
        multiplier_volume: 50.0
      hologram:
        enabled: true
        click_enabled: true
        banner_icon: true
        ajust-y: 3.0
        #POSSIBLES: SW, NE, CENTER
        orientation: SW
        lines:
        - <green>%uclans_tag_color%<gold>' Land
        - '<white>Size: <aqua>%size%'
        - '<white>Level: <aqua>%level%'
     
    collision:
      enabled: true
      # Collisions are linked to Terrain and Regions type extensions. If you need to check for collisions with other plugins, contact support to add
      plugin_list:
      - ClanNexus
      - GriefPrevention
      - GriefDefender
      - ProtectionStones
      - WorldGuard
     
    destruction:
      tnt: true
      other_explosions: true
      mob_grief: true
      leaf_decay: true
     
    liquid:
      lava_flow: false
      water_flow: false
     
    piston:
      inside: false
      # It is not recommended to switch the OUTSIDE value to TRUE as other players may push blocks from the outside to the inside.
      outside: false
     
    Map:
      enabled: true
      format: 'Clan: %uclans_tag_nocolor% | Size: %uclans_size%| Land Level: %uclans_level%'
      color:
        fill_color: '#FF55FF'
        fill_opacity: 0.3
        border_color: '#AA00AA'
        border_opacity: 0.2
        border_size: 2
   
  Banner:
    name: <green>%uclans_tag_color% <aqua>Clan Land Banner
    lore:
    - ''
    - <yellow>This is the clan banner, used to protect land
    - <yellow>Place the Banner on the ground.
    icon:
      clan_banner: false
      material: ENDER_EYE
   
  Tasks:
    # IN SECONDS 
    holo: 10
    # IN SECONDS 
    claim: 1
   
  Icon:
    click_sound: ''
    material: GRASS_BLOCK
    name: <green>Land of Clan.
    lore:
    - ''
    - ' <gray>Limits: <aqua>%uclans_land_amount%<gray>/<aqua>%uclans_land_limit%'
    - ''
    - <yellow>Click to open.
    glow: true
    slot: 43
    page: clan_home
    texture: ''
    # avaliable: TOP, BOTTOM, BORDER, ALL or numeric list
    mimeslots: [
      ]
    nbt:
      string: [
        ]
    model: 0
    left_click_action:
    - /{_clan} {_land} {_list} -gui
    right_click_action:
    - /{_clan} {_land} {_list} -gui
   
  #Permissions are for advanced connoisseurs, be careful when editing this!
  Permissions:
    claim:
      name: Land-Claim
      default_value: false
      applicable_roles:
      - member
      - moderator
      - admin
    unclaim:
      name: Land-Unclaim
      default_value: false
      applicable_roles:
      - moderator
      - admin
    settings:
      name: Land-Settings
      default_value: true
      applicable_roles:
      - moderator
      - admin
    trust:
      name: Land-Trust
      default_value: true
      applicable_roles:
      - moderator
      - admin
    untrust:
      name: Land-Untrust
      default_value: true
      applicable_roles:
      - moderator
      - admin
    unban:
      name: Land-Unban
      default_value: true
      applicable_roles:
      - moderator
      - admin
    ban:
      name: Land-Ban
      default_value: true
      applicable_roles:
      - moderator
      - admin
    build:
      name: Land-Build
      default_value: true
      applicable_roles:
      - member
      - moderator
      - admin
   
  logger:
    enable_colors: true
    plugin_material: GRASS_BLOCK
    plugin_name: Lands
    events:
      ClanLandClaimEvent: true
      ClanLandUnclaimEvent: true
   
  # LAND STORAGE
  Storage:
    #mysql/sqlite/yaml (It is highly recommended to use mysql for better performance!!!)
    type: sqlite
    mysql:
      host: localhost
      port: 3306
      base: YOUR-BASE-PRE-CREATED
      #SSL is only valid for MYSQL, most servers are not necessary to use it as true.
      useSSL: false
    # Used for Mysql mandatory and optional for H2 and Sqlite (default: root)
    user: root
    # Used for Mysql mandatory and optional for H2 and Sqlite (default is empty)
    pass: ''
    databases:
      lands_table: uclans-land
    # https://github.com/brettwooldridge/HikariCP#popular-datasource-class-names
    datasource:
      mysql: jdbc:mysql://
      mysql_class: ''
      sqlite: 'jdbc:sqlite:'
      sqlite_class: org.sqlite.JDBC
  Modules:
    protocollib: true
    griefprevention: true
    map: true