TribeCraft Wiki · Release 2026.09.5
Wiki Release: 2026.09.5 · UltimateClans: 9.1.4 · Documentation branch: 9 · ClanGuardian

ClanGuardian configuration#

This reference is generated from the installed files supplied for this documentation release. Keep YAML indentation intact and back up files before large changes.

commands.yml#

PathTypeDefault / sample value
Commandssection
Commands.adminsection
Commands.admin.permissionstringuclans.admin.guardian
Commands.playersection
Commands.player.permissionstringuclans.guardian
Commands.player.aliasstringguard
Commands.player.valuenumber0.0
Commands.player.cooldowninteger1
Commands.guardiansection
Commands.guardian.mainsection
Commands.guardian.main.aliaseslistmenu
Commands.guardian.main.showstring<click:run_command:"/clan guardian"><hover:show_text:"<green>Click to open.</green>"><aqua>/clan…
Commands.guardian.main.usagestring%tag% <red>Error, use: <green>/clan guardian
Commands.guardian.main.errorstring%tag% <red>Error to execute.
Commands.guardian.main.successstring%tag% <green>Success to execute.
Commands.guardian.spawnsection
Commands.guardian.spawn.aliaseslistsummon
Commands.guardian.spawn.showstring<click:run_command:"/clan guardian spawn"><hover:show_text:"<green>Click to spawn.</green>"><aqu…
Commands.guardian.spawn.usagestring%tag% <red>Error, use: <green>/clan guardian spawn
Commands.guardian.spawn.errorstring%tag% <red>An error occurred while spawning your Guardian.
Commands.guardian.spawn.successstring%tag% <green>Guardian spawned successfully.
Commands.guardian.despawnsection
Commands.guardian.despawn.aliaseslistremove
Commands.guardian.despawn.showstring<click:run_command:"/clan guardian despawn"><hover:show_text:"<green>Click to despawn.</green>">…
Commands.guardian.despawn.usagestring%tag% <red>Error, use: <green>/clan guardian despawn
Commands.guardian.despawn.errorstring%tag% <red>An error occurred while despawning your Guardian.
Commands.guardian.despawn.successstring%tag% <green>Guardian despawned successfully.
Commands.guardian.modesection
Commands.guardian.mode.aliaseslistcombat
Commands.guardian.mode.showstring<aqua>/clan guardian mode <red><mode></red> <gray>- <yellow>Change combat mode.</yellow></gray>
Commands.guardian.mode.usagestring%tag% <red>Error, use: <green>/clan guardian mode <red><mode>
Commands.guardian.mode.errorstring%tag% <red>Invalid Guardian combat mode.
Commands.guardian.mode.successstring%tag% <green>Guardian combat mode changed successfully.
Commands.guardian.skillssection
Commands.guardian.skills.aliaseslistskill
Commands.guardian.skills.showstring<click:run_command:"/clan guardian skills"><hover:show_text:"<green>Click to open.</green>"><aqu…
Commands.guardian.skills.usagestring%tag% <red>Error, use: <green>/clan guardian skills
Commands.guardian.skills.errorstring%tag% <red>An error occurred while opening Guardian skills.
Commands.guardian.skills.successstring%tag% <green>Success.
Commands.guardian.typesection
Commands.guardian.type.aliaseslistselect
Commands.guardian.type.showstring<aqua>/clan guardian type <red><type></red> <gray>- <yellow>Change Guardian type.</yellow></gray>
Commands.guardian.type.usagestring%tag% <red>Error, use: <green>/clan guardian type <red><type>
Commands.guardian.type.errorstring%tag% <red>Invalid or unavailable Guardian type.
Commands.guardian.type.successstring%tag% <green>Guardian type changed successfully.
Commands.guardian.equipsection
Commands.guardian.equip.aliaseslistequipment
Commands.guardian.equip.showstring<click:run_command:"/clan guardian equip"><hover:show_text:"<green>Click to open.</green>"><aqua…
Commands.guardian.equip.usagestring%tag% <red>Error, use: <green>/clan guardian equip
Commands.guardian.equip.errorstring%tag% <red>An error occurred while opening Guardian equipment.
Commands.guardian.equip.successstring%tag% <green>Success.
Commands.guardian.feedsection
Commands.guardian.feed.aliaseslistfood
Commands.guardian.feed.showstring<aqua>/clan guardian feed</aqua> <gray>- <yellow>Feed your Guardian.</yellow></gray>
Commands.guardian.feed.usagestring%tag% <red>Error, use: <green>/clan guardian feed
Commands.guardian.feed.errorstring%tag% <red>Could not feed your Guardian.
Commands.guardian.feed.successstring%tag% <green>Guardian fed successfully.
Commands.guardian.boostsection
Commands.guardian.boost.aliaseslistbuff
Commands.guardian.boost.showstring<aqua>/clan guardian boost</aqua> <gray>- <yellow>Use Guardian boost food.</yellow></gray>
Commands.guardian.boost.usagestring%tag% <red>Error, use: <green>/clan guardian boost
Commands.guardian.boost.errorstring%tag% <red>Could not boost your Guardian.
Commands.guardian.boost.successstring%tag% <green>Guardian boosted successfully.
Commands.guardian.revivesection
Commands.guardian.revive.aliaseslistrecover
Commands.guardian.revive.showstring<aqua>/clan guardian revive</aqua> <gray>- <yellow>Revive your defeated Guardian.</yellow></gray>
Commands.guardian.revive.usagestring%tag% <red>Error, use: <green>/clan guardian revive
Commands.guardian.revive.errorstring%tag% <red>Could not revive your Guardian.
Commands.guardian.revive.successstring%tag% <green>Guardian revived successfully.
Commands.guardian.infosection
Commands.guardian.info.aliasesliststatus
Commands.guardian.info.showstring<click:run_command:"/clan guardian info"><hover:show_text:"<green>Click to show.</green>"><aqua>…
Commands.guardian.info.usagestring%tag% <red>Error, use: <green>/clan guardian info
Commands.guardian.info.errorstring%tag% <red>An error occurred while showing Guardian information.
Commands.guardian.info.successstring%tag% <green>Success.
Commands.guardian.helpsection
Commands.guardian.help.aliaseslistajuda
Commands.guardian.help.showstring<click:run_command:"/clan guardian help"><hover:show_text:"<green>Click to show.</green>"><aqua>…
Commands.guardian.help.usagestring%tag% <red>Error, use: <green>/clan guardian help
Commands.guardian.help.errorstring%tag% <red>Error to execute.
Commands.guardian.help.successstring%tag% <green>Success.
Commands.guardian.reloadsection
Commands.guardian.reload.aliaseslistrecarregar
Commands.guardian.reload.showstring<aqua>/clan guardian reload</aqua> <gray>- <yellow>Reload Guardian settings.</yellow></gray>
Commands.guardian.reload.usagestring%tag% <red>Error, use: <green>/clan guardian reload
Commands.guardian.reload.errorstring%tag% <red>An error occurred while reloading Guardian settings.
Commands.guardian.reload.successstring%tag% <green>Guardian settings reloaded successfully.

config.yml#

PathTypeDefault / sample value
generalsection
general.auto-spawn-on-joinbooleanFalse
general.tick-periodinteger2
general.default-typestringwolf
general.default-modestringDEFENSIVE
followsection
follow.sidestringRIGHT
follow.distancenumber1.8
follow.forward-offsetnumber0.0
follow.heightnumber0.15
follow.speed-per-ticknumber0.55
follow.teleport-distancenumber10.0
combatsection
combat.target-radiusnumber8.0
combat.leash-distancenumber12.0
combat.defensive-target-secondsinteger8
combat.defense-enabledbooleanTrue
combat.max-defense-percentnumber80.0
debugsection
debug.enabledbooleanFalse
debug.actionbarbooleanTrue
debug.consolebooleanFalse
debug.interval-msinteger750
debug.skill-failuresbooleanTrue
hudsection
hud.enabledbooleanTrue
hud.modestringACTIONBAR
hud.only-in-combatbooleanTrue
hud.textstring<aqua>{name}</aqua> <gray>Lv.{level}</gray> <red>♥ {health}/{max_health}</red> <yellow>⚡ {energy}…
indicatorsection
indicator.enabledbooleanTrue
indicator.textstring{name} <dark_gray>[<gray>Lv.{level}</gray> <red>♥{health}</red> <yellow>⚡{energy}</yellow><dark_g…
settingssection
settings.name-max-lengthinteger24
settings.name-allow-minimessage-colorsbooleanTrue
shared-guardiansection
shared-guardian.enabledbooleanFalse
shared-guardian.default-typestringiron_golem
shared-guardian.follow-online-memberbooleanTrue
shared-guardian.required-clan-levelinteger10
shared-guardian.max-per-claninteger1
shared-guardian.combat-enabledbooleanTrue
shared-guardian.damage-multipliernumber1.0
shared-guardian.attack-cooldown-msinteger1200
shared-guardian.follow-distancenumber2.4

guardians.yml#

PathTypeDefault / sample value
file-versioninteger2
guardianssection
guardians.wolfsection
guardians.wolf.enabledbooleanTrue
guardians.wolf.displaystring<white>Wolf</white>
guardians.wolf.entitystringWOLF
guardians.wolf.required-clan-levelinteger0
guardians.wolf.required-permissionstring
guardians.wolf.permission-bypass-levelbooleanTrue
guardians.wolf.skillssection
guardians.wolf.skills.allowedlistbasic_attack, heal
guardians.wolf.skills.max-equippedinteger3
guardians.wolf.skills.extra-slot-every-levelsinteger0
guardians.wolf.skills.max-equipped-capinteger3
guardians.wolf.combatsection
guardians.wolf.combat.aggressive-targetslistMONSTERS
guardians.wolf.combat.aggressive-whitelistlist
guardians.wolf.combat.target-radiusnumber8.0
guardians.wolf.combat.leash-distancenumber12.0
guardians.wolf.combat.minimum-distancenumber1.2
guardians.wolf.combat.preferred-distancenumber1.8
guardians.wolf.combat.maximum-distancenumber3.0
guardians.wolf.combat.ignorelistARMOR_STAND
guardians.wolf.combat.target-prioritylistPLAYERS, MONSTERS, ANIMALS
guardians.wolf.combat.player-relationssection
guardians.wolf.combat.player-relations.clan-membersbooleanFalse
guardians.wolf.combat.player-relations.alliesbooleanFalse
guardians.wolf.combat.player-relations.rivalsbooleanTrue
guardians.wolf.combat.player-relations.neutralbooleanFalse
guardians.wolf.statssection
guardians.wolf.stats.attacksection
guardians.wolf.stats.attack.basenumber3.0
guardians.wolf.stats.attack.per-clan-levelnumber0.15
guardians.wolf.stats.attack.per-guardian-levelnumber0.1
guardians.wolf.stats.defensesection
guardians.wolf.stats.defense.base-percentnumber2.0
guardians.wolf.stats.defense.per-clan-level-percentnumber0.2
guardians.wolf.stats.defense.per-guardian-level-percentnumber0.1
guardians.wolf.stats.speedsection
guardians.wolf.stats.speed.basenumber1.0
guardians.wolf.stats.heal-powersection
guardians.wolf.stats.heal-power.basenumber1.0
guardians.wolf.progressionsection
guardians.wolf.progression.max-levelinteger50
guardians.wolf.progression.points-baseinteger100
guardians.wolf.progression.points-growthinteger25
guardians.wolf.progression.points-per-killinteger10
guardians.wolf.progression.points-per-healinteger5
guardians.wolf.progression.points-per-feedinteger1
guardians.wolf.progression.upgrade-points-per-levelinteger1
guardians.wolf.vitalitysection
guardians.wolf.vitality.enabledbooleanTrue
guardians.wolf.vitality.max-energyinteger100
guardians.wolf.vitality.energy-per-guardian-levelinteger2
guardians.wolf.vitality.damage-on-owner-hit-multipliernumber1.0
guardians.wolf.vitality.damage-from-player-hitsbooleanTrue
guardians.wolf.vitality.damage-from-player-hit-multipliernumber1.0
guardians.wolf.vitality.foodsection
guardians.wolf.vitality.food.materialstringCOOKED_BEEF
guardians.wolf.vitality.food.energynumber25.0
guardians.wolf.vitality.food.healthnumber10.0
guardians.wolf.vitality.boost-foodsection
guardians.wolf.vitality.boost-food.materialstringGOLDEN_APPLE
guardians.wolf.vitality.boost-food.energyinteger10
guardians.wolf.vitality.boost-food.duration-secondsinteger30
guardians.wolf.vitality.boost-food.attack-multipliernumber1.25
guardians.wolf.vitality.boost-food.defense-multipliernumber1.25
guardians.wolf.vitality.boost-food.heal-multipliernumber1.2
guardians.wolf.vitality.boost-food.healthnumber5.0
guardians.wolf.vitality.max-healthnumber40.0
guardians.wolf.vitality.health-per-guardian-levelnumber1.0
guardians.wolf.vitality.revivesection
guardians.wolf.vitality.revive.enabledbooleanTrue
guardians.wolf.vitality.revive.materialstringGOLDEN_APPLE
guardians.wolf.vitality.revive.cooldown-secondsinteger20
guardians.wolf.vitality.revive.health-percentnumber50.0
guardians.wolf.vitality.revive.energy-percentnumber50.0
guardians.wolf.stylesection
guardians.wolf.style.babybooleanFalse
guardians.wolf.style.glowingbooleanFalse
guardians.wolf.style.invisiblebooleanFalse
guardians.wolf.style.tamedbooleanTrue
guardians.wolf.style.armsbooleanFalse
guardians.wolf.style.base-platebooleanTrue
guardians.wolf.style.flyingbooleanFalse
guardians.wolf.style.flight-heightnumber1.4
guardians.wolf.style.combat-heightnumber0.1
guardians.wolf.style.enable-player-equipbooleanFalse
guardians.wolf.style.player-equipmentsection
guardians.wolf.style.player-equipment.attack-multipliernumber0.35
guardians.wolf.style.player-equipment.defense-multipliernumber0.35
guardians.wolf.style.player-equipment.allowed-slotslistMAIN_HAND, OFF_HAND, HELMET, CHEST_PLATE, …
guardians.wolf.style.player-equipment.allowed-materialslist
guardians.wolf.style.player-equipment.allowed-categorieslistSWORDS, AXES, BOWS, ARMOR, …
guardians.wolf.style.equipmentsection
guardians.wolf.style.equipment.main-handstring
guardians.wolf.style.equipment.off-handstring
guardians.wolf.style.equipment.helmetstring
guardians.wolf.style.equipment.chestplatestring
guardians.wolf.style.equipment.leggingsstring
guardians.wolf.style.equipment.bootsstring
guardians.wolf.style.custom-model-datainteger0
guardians.wolf.style.cosmetic-keystring
guardians.wolf.effectssection
guardians.wolf.effects.spawnsection
guardians.wolf.effects.spawn.animationstring
guardians.wolf.effects.spawn.particlestringCLOUD
guardians.wolf.effects.spawn.particle-amountinteger8
guardians.wolf.effects.spawn.particle-offsetnumber0.25
guardians.wolf.effects.spawn.particle-speednumber0.02
guardians.wolf.effects.spawn.soundstringentity.experience_orb.pickup
guardians.wolf.effects.spawn.volumenumber0.7
guardians.wolf.effects.spawn.pitchnumber1.3
guardians.wolf.effects.attacksection
guardians.wolf.effects.attack.animationstringSWING_MAIN_ARM
guardians.wolf.effects.attack.particlestringCRIT
guardians.wolf.effects.attack.particle-amountinteger5
guardians.wolf.effects.attack.particle-offsetnumber0.25
guardians.wolf.effects.attack.particle-speednumber0.02
guardians.wolf.effects.attack.soundstringentity.wolf.growl
guardians.wolf.effects.attack.volumenumber0.8
guardians.wolf.effects.attack.pitchnumber1.0
guardians.wolf.effects.hurtsection
guardians.wolf.effects.hurt.animationstringHURT
guardians.wolf.effects.hurt.particlestringDAMAGE_INDICATOR
guardians.wolf.effects.hurt.particle-amountinteger4
guardians.wolf.effects.hurt.particle-offsetnumber0.2
guardians.wolf.effects.hurt.particle-speednumber0.01
guardians.wolf.effects.hurt.soundstringentity.generic.hurt
guardians.wolf.effects.hurt.volumenumber0.7
guardians.wolf.effects.hurt.pitchnumber1.0
guardians.wolf.effects.feedsection
guardians.wolf.effects.feed.animationstring
guardians.wolf.effects.feed.particlestringHEART
guardians.wolf.effects.feed.particle-amountinteger5
guardians.wolf.effects.feed.particle-offsetnumber0.25
guardians.wolf.effects.feed.particle-speednumber0.01
guardians.wolf.effects.feed.soundstringentity.generic.eat
guardians.wolf.effects.feed.volumenumber0.8
guardians.wolf.effects.feed.pitchnumber1.1
guardians.wolf.effects.boostsection
guardians.wolf.effects.boost.animationstring
guardians.wolf.effects.boost.particlestringENCHANT
guardians.wolf.effects.boost.particle-amountinteger10
guardians.wolf.effects.boost.particle-offsetnumber0.35
guardians.wolf.effects.boost.particle-speednumber0.02
guardians.wolf.effects.boost.soundstringentity.player.levelup
guardians.wolf.effects.boost.volumenumber0.8
guardians.wolf.effects.boost.pitchnumber1.4
guardians.wolf.effects.depletedsection
guardians.wolf.effects.depleted.animationstring
guardians.wolf.effects.depleted.particlestringSMOKE
guardians.wolf.effects.depleted.particle-amountinteger8
guardians.wolf.effects.depleted.particle-offsetnumber0.3
guardians.wolf.effects.depleted.particle-speednumber0.01
guardians.wolf.effects.depleted.soundstringblock.fire.extinguish
guardians.wolf.effects.depleted.volumenumber0.7
guardians.wolf.effects.depleted.pitchnumber0.8
guardians.wolf.effects.level-upsection
guardians.wolf.effects.level-up.animationstring
guardians.wolf.effects.level-up.particlestringHAPPY_VILLAGER
guardians.wolf.effects.level-up.particle-amountinteger12
guardians.wolf.effects.level-up.particle-offsetnumber0.4
guardians.wolf.effects.level-up.particle-speednumber0.02
guardians.wolf.effects.level-up.soundstringentity.player.levelup
guardians.wolf.effects.level-up.volumenumber1.0
guardians.wolf.effects.level-up.pitchnumber1.2
guardians.wolf.guisection
guardians.wolf.gui.materialstringBONE
guardians.wolf.gui.glowbooleanFalse
guardians.wolf.rolestringDAMAGE
guardians.wolf.raritystringCOMMON
guardians.wolf.regenerationsection
guardians.wolf.regeneration.enabledbooleanTrue
guardians.wolf.regeneration.out-of-combat-secondsinteger10
guardians.wolf.regeneration.health-per-secondnumber0.5
guardians.wolf.regeneration.energy-per-secondnumber1.0
guardians.wolf.bondsection
guardians.wolf.bond.max-levelinteger20
guardians.wolf.bond.points-baseinteger50
guardians.wolf.bond.points-growthinteger20
guardians.wolf.bond.points-per-killinteger2
guardians.wolf.bond.points-per-healinteger2
guardians.wolf.bond.points-per-feedinteger3
guardians.wolf.bond.points-per-active-minuteinteger1
guardians.wolf.upgradessection
guardians.wolf.upgrades.attacksection
guardians.wolf.upgrades.attack.max-levelinteger10
guardians.wolf.upgrades.attack.cost-baseinteger1
guardians.wolf.upgrades.attack.cost-growthinteger1
guardians.wolf.upgrades.attack.value-per-levelnumber0.05
guardians.wolf.upgrades.defensesection
guardians.wolf.upgrades.defense.max-levelinteger10
guardians.wolf.upgrades.defense.cost-baseinteger1
guardians.wolf.upgrades.defense.cost-growthinteger1
guardians.wolf.upgrades.defense.value-per-levelnumber0.05
guardians.wolf.upgrades.vitalitysection
guardians.wolf.upgrades.vitality.max-levelinteger10
guardians.wolf.upgrades.vitality.cost-baseinteger1
guardians.wolf.upgrades.vitality.cost-growthinteger1
guardians.wolf.upgrades.vitality.value-per-levelnumber0.05
guardians.wolf.upgrades.vitality.energy-value-per-levelnumber0.03
guardians.wolf.upgrades.speedsection
guardians.wolf.upgrades.speed.max-levelinteger10
guardians.wolf.upgrades.speed.cost-baseinteger1
guardians.wolf.upgrades.speed.cost-growthinteger1
guardians.wolf.upgrades.speed.value-per-levelnumber0.04
guardians.wolf.upgrades.heal-powersection
guardians.wolf.upgrades.heal-power.max-levelinteger10
guardians.wolf.upgrades.heal-power.cost-baseinteger1
guardians.wolf.upgrades.heal-power.cost-growthinteger1
guardians.wolf.upgrades.heal-power.value-per-levelnumber0.05
guardians.wolf.contextsection
guardians.wolf.context.enabled-worldslist
guardians.wolf.context.disabled-worldslist
guardians.wolf.context.enabled-regionslist
guardians.wolf.context.disabled-regionslist
guardians.wolf.context.disable-in-creativebooleanTrue
guardians.wolf.context.disable-in-spectatorbooleanTrue
guardians.wolf.context.integrationssection
guardians.wolf.context.integrations.disable-in-warbooleanFalse
guardians.wolf.context.integrations.own-land-attack-multipliernumber1.0
guardians.wolf.context.integrations.rival-land-attack-multipliernumber1.0
guardians.wolf.context.integrations.war-attack-multipliernumber1.0
guardians.wolf.context.integrations.nexus-defense-multipliernumber1.0
guardians.zombiesection
guardians.zombie.enabledbooleanTrue
guardians.zombie.displaystring<green>Zombie</green>
guardians.zombie.entitystringZOMBIE
guardians.zombie.required-clan-levelinteger3
guardians.zombie.required-permissionstring
guardians.zombie.permission-bypass-levelbooleanTrue
guardians.zombie.skillssection
guardians.zombie.skills.allowedlistbasic_attack, heal
guardians.zombie.skills.max-equippedinteger3
guardians.zombie.skills.extra-slot-every-levelsinteger0
guardians.zombie.skills.max-equipped-capinteger3
guardians.zombie.combatsection
guardians.zombie.combat.aggressive-targetslistMONSTERS
guardians.zombie.combat.aggressive-whitelistlist
guardians.zombie.combat.target-radiusnumber8.0
guardians.zombie.combat.leash-distancenumber12.0
guardians.zombie.combat.minimum-distancenumber1.0
guardians.zombie.combat.preferred-distancenumber1.6
guardians.zombie.combat.maximum-distancenumber2.8
guardians.zombie.combat.ignorelistARMOR_STAND
guardians.zombie.combat.target-prioritylistPLAYERS, MONSTERS, ANIMALS
guardians.zombie.combat.player-relationssection
guardians.zombie.combat.player-relations.clan-membersbooleanFalse
guardians.zombie.combat.player-relations.alliesbooleanFalse
guardians.zombie.combat.player-relations.rivalsbooleanTrue
guardians.zombie.combat.player-relations.neutralbooleanFalse
guardians.zombie.statssection
guardians.zombie.stats.attacksection
guardians.zombie.stats.attack.basenumber4.0
guardians.zombie.stats.attack.per-clan-levelnumber0.2
guardians.zombie.stats.attack.per-guardian-levelnumber0.12
guardians.zombie.stats.defensesection
guardians.zombie.stats.defense.base-percentnumber4.0
guardians.zombie.stats.defense.per-clan-level-percentnumber0.25
guardians.zombie.stats.defense.per-guardian-level-percentnumber0.12
guardians.zombie.stats.speedsection
guardians.zombie.stats.speed.basenumber1.0
guardians.zombie.stats.heal-powersection
guardians.zombie.stats.heal-power.basenumber1.0
guardians.zombie.progressionsection
guardians.zombie.progression.max-levelinteger50
guardians.zombie.progression.points-baseinteger110
guardians.zombie.progression.points-growthinteger30
guardians.zombie.progression.points-per-killinteger12
guardians.zombie.progression.points-per-healinteger5
guardians.zombie.progression.points-per-feedinteger1
guardians.zombie.progression.upgrade-points-per-levelinteger1
guardians.zombie.vitalitysection
guardians.zombie.vitality.enabledbooleanTrue
guardians.zombie.vitality.max-energyinteger110
guardians.zombie.vitality.energy-per-guardian-levelinteger2
guardians.zombie.vitality.damage-on-owner-hit-multipliernumber1.0
guardians.zombie.vitality.damage-from-player-hitsbooleanTrue
guardians.zombie.vitality.damage-from-player-hit-multipliernumber1.0
guardians.zombie.vitality.foodsection
guardians.zombie.vitality.food.materialstringROTTEN_FLESH
guardians.zombie.vitality.food.energynumber30.0
guardians.zombie.vitality.food.healthnumber10.0
guardians.zombie.vitality.boost-foodsection
guardians.zombie.vitality.boost-food.materialstringGOLDEN_APPLE
guardians.zombie.vitality.boost-food.energyinteger10
guardians.zombie.vitality.boost-food.duration-secondsinteger30
guardians.zombie.vitality.boost-food.attack-multipliernumber1.25
guardians.zombie.vitality.boost-food.defense-multipliernumber1.25
guardians.zombie.vitality.boost-food.heal-multipliernumber1.2
guardians.zombie.vitality.boost-food.healthnumber5.0
guardians.zombie.vitality.max-healthnumber40.0
guardians.zombie.vitality.health-per-guardian-levelnumber1.0
guardians.zombie.vitality.revivesection
guardians.zombie.vitality.revive.enabledbooleanTrue
guardians.zombie.vitality.revive.materialstringGOLDEN_APPLE
guardians.zombie.vitality.revive.cooldown-secondsinteger20
guardians.zombie.vitality.revive.health-percentnumber50.0
guardians.zombie.vitality.revive.energy-percentnumber50.0

_This file has 1146 detected paths. The exact file remains available to TicketAI._

gui.yml#

PathTypeDefault / sample value
Guardiansection
Guardian.home_mainsection
Guardian.home_main.opensoundstringblock.slime_block.hit:1.0:1.0
Guardian.home_main.rowsinteger4
Guardian.home_main.itemssection
Guardian.home_main.items.fillsection
Guardian.home_main.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_main.items.fill.amountinteger1
Guardian.home_main.items.fill.glowbooleanFalse
Guardian.home_main.items.fill.enabledbooleanTrue
Guardian.home_main.items.fill.mimeslotslistALL
Guardian.home_main.items.fill.texturestring
Guardian.home_main.items.fill.modelinteger0
Guardian.home_main.items.statussection
Guardian.home_main.items.status.materialstringBONE
Guardian.home_main.items.status.amountinteger1
Guardian.home_main.items.status.glowbooleanTrue
Guardian.home_main.items.status.texturestring
Guardian.home_main.items.status.modelinteger0
Guardian.home_main.items.status.slotinteger10
Guardian.home_main.items.guardianssection
Guardian.home_main.items.guardians.materialstringPLAYER_HEAD
Guardian.home_main.items.guardians.amountinteger1
Guardian.home_main.items.guardians.glowbooleanFalse
Guardian.home_main.items.guardians.texturestring
Guardian.home_main.items.guardians.modelinteger0
Guardian.home_main.items.guardians.slotinteger12
Guardian.home_main.items.upgradessection
Guardian.home_main.items.upgrades.materialstringANVIL
Guardian.home_main.items.upgrades.amountinteger1
Guardian.home_main.items.upgrades.glowbooleanFalse
Guardian.home_main.items.upgrades.texturestring
Guardian.home_main.items.upgrades.modelinteger0
Guardian.home_main.items.upgrades.slotinteger14
Guardian.home_main.items.skillssection
Guardian.home_main.items.skills.materialstringENCHANTED_BOOK
Guardian.home_main.items.skills.amountinteger1
Guardian.home_main.items.skills.glowbooleanTrue
Guardian.home_main.items.skills.texturestring
Guardian.home_main.items.skills.modelinteger0
Guardian.home_main.items.skills.slotinteger16
Guardian.home_main.items.evolutionssection
Guardian.home_main.items.evolutions.materialstringNETHER_STAR
Guardian.home_main.items.evolutions.amountinteger1
Guardian.home_main.items.evolutions.glowbooleanTrue
Guardian.home_main.items.evolutions.texturestring
Guardian.home_main.items.evolutions.modelinteger0
Guardian.home_main.items.evolutions.slotinteger20
Guardian.home_main.items.settingssection
Guardian.home_main.items.settings.materialstringCOMPARATOR
Guardian.home_main.items.settings.amountinteger1
Guardian.home_main.items.settings.glowbooleanFalse
Guardian.home_main.items.settings.texturestring
Guardian.home_main.items.settings.modelinteger0
Guardian.home_main.items.settings.slotinteger22
Guardian.home_main.items.storagesection
Guardian.home_main.items.storage.materialstringCHEST
Guardian.home_main.items.storage.amountinteger1
Guardian.home_main.items.storage.glowbooleanFalse
Guardian.home_main.items.storage.texturestring
Guardian.home_main.items.storage.modelinteger0
Guardian.home_main.items.storage.slotinteger24
Guardian.home_main.items.backsection
Guardian.home_main.items.back.materialstringIRON_DOOR
Guardian.home_main.items.back.amountinteger1
Guardian.home_main.items.back.glowbooleanFalse
Guardian.home_main.items.back.texturestring
Guardian.home_main.items.back.modelinteger0
Guardian.home_main.items.back.slotinteger31
Guardian.home_guardianssection
Guardian.home_guardians.opensoundstringblock.slime_block.hit:1.0:1.0
Guardian.home_guardians.rowsinteger6
Guardian.home_guardians.pageSizeinteger21
Guardian.home_guardians.list-slotslist10, 11, 12, 13, …
Guardian.home_guardians.itemssection
Guardian.home_guardians.items.fillsection
Guardian.home_guardians.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_guardians.items.fill.amountinteger1
Guardian.home_guardians.items.fill.glowbooleanFalse
Guardian.home_guardians.items.fill.enabledbooleanTrue
Guardian.home_guardians.items.fill.mimeslotslistALL
Guardian.home_guardians.items.fill.texturestring
Guardian.home_guardians.items.fill.modelinteger0
Guardian.home_guardians.items.previoussection
Guardian.home_guardians.items.previous.materialstringARROW
Guardian.home_guardians.items.previous.amountinteger1
Guardian.home_guardians.items.previous.glowbooleanFalse
Guardian.home_guardians.items.previous.texturestring
Guardian.home_guardians.items.previous.modelinteger0
Guardian.home_guardians.items.previous.slotinteger48
Guardian.home_guardians.items.backsection
Guardian.home_guardians.items.back.materialstringIRON_DOOR
Guardian.home_guardians.items.back.amountinteger1
Guardian.home_guardians.items.back.glowbooleanFalse
Guardian.home_guardians.items.back.texturestring
Guardian.home_guardians.items.back.modelinteger0
Guardian.home_guardians.items.back.slotinteger49
Guardian.home_guardians.items.nextsection
Guardian.home_guardians.items.next.materialstringARROW
Guardian.home_guardians.items.next.amountinteger1
Guardian.home_guardians.items.next.glowbooleanFalse
Guardian.home_guardians.items.next.texturestring
Guardian.home_guardians.items.next.modelinteger0
Guardian.home_guardians.items.next.slotinteger50
Guardian.home_guardians.items.currentsection
Guardian.home_guardians.items.current.materialstringBONE
Guardian.home_guardians.items.current.amountinteger1
Guardian.home_guardians.items.current.glowbooleanFalse
Guardian.home_guardians.items.current.texturestring
Guardian.home_guardians.items.current.modelinteger0
Guardian.home_upgradessection
Guardian.home_upgrades.opensoundstringblock.anvil.use:1.0:1.0
Guardian.home_upgrades.rowsinteger5
Guardian.home_upgrades.itemssection
Guardian.home_upgrades.items.fillsection
Guardian.home_upgrades.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_upgrades.items.fill.amountinteger1
Guardian.home_upgrades.items.fill.glowbooleanFalse
Guardian.home_upgrades.items.fill.enabledbooleanTrue
Guardian.home_upgrades.items.fill.mimeslotslistALL
Guardian.home_upgrades.items.fill.texturestring
Guardian.home_upgrades.items.fill.modelinteger0
Guardian.home_upgrades.items.infosection
Guardian.home_upgrades.items.info.materialstringEXPERIENCE_BOTTLE
Guardian.home_upgrades.items.info.amountinteger1
Guardian.home_upgrades.items.info.glowbooleanTrue
Guardian.home_upgrades.items.info.texturestring
Guardian.home_upgrades.items.info.modelinteger0
Guardian.home_upgrades.items.info.slotinteger4
Guardian.home_upgrades.items.attacksection
Guardian.home_upgrades.items.attack.materialstringDIAMOND_SWORD
Guardian.home_upgrades.items.attack.amountinteger1
Guardian.home_upgrades.items.attack.glowbooleanFalse
Guardian.home_upgrades.items.attack.texturestring
Guardian.home_upgrades.items.attack.modelinteger0
Guardian.home_upgrades.items.attack.slotinteger11
Guardian.home_upgrades.items.defensesection
Guardian.home_upgrades.items.defense.materialstringSHIELD
Guardian.home_upgrades.items.defense.amountinteger1
Guardian.home_upgrades.items.defense.glowbooleanFalse
Guardian.home_upgrades.items.defense.texturestring
Guardian.home_upgrades.items.defense.modelinteger0
Guardian.home_upgrades.items.defense.slotinteger13
Guardian.home_upgrades.items.vitalitysection
Guardian.home_upgrades.items.vitality.materialstringGOLDEN_APPLE
Guardian.home_upgrades.items.vitality.amountinteger1
Guardian.home_upgrades.items.vitality.glowbooleanFalse
Guardian.home_upgrades.items.vitality.texturestring
Guardian.home_upgrades.items.vitality.modelinteger0
Guardian.home_upgrades.items.vitality.slotinteger15
Guardian.home_upgrades.items.speedsection
Guardian.home_upgrades.items.speed.materialstringSUGAR
Guardian.home_upgrades.items.speed.amountinteger1
Guardian.home_upgrades.items.speed.glowbooleanFalse
Guardian.home_upgrades.items.speed.texturestring
Guardian.home_upgrades.items.speed.modelinteger0
Guardian.home_upgrades.items.speed.slotinteger29
Guardian.home_upgrades.items.heal-powersection
Guardian.home_upgrades.items.heal-power.materialstringGLISTERING_MELON_SLICE
Guardian.home_upgrades.items.heal-power.amountinteger1
Guardian.home_upgrades.items.heal-power.glowbooleanFalse
Guardian.home_upgrades.items.heal-power.texturestring
Guardian.home_upgrades.items.heal-power.modelinteger0
Guardian.home_upgrades.items.heal-power.slotinteger31
Guardian.home_upgrades.items.backsection
Guardian.home_upgrades.items.back.materialstringIRON_DOOR
Guardian.home_upgrades.items.back.amountinteger1
Guardian.home_upgrades.items.back.glowbooleanFalse
Guardian.home_upgrades.items.back.texturestring
Guardian.home_upgrades.items.back.modelinteger0
Guardian.home_upgrades.items.back.slotinteger40
Guardian.home_skillssection
Guardian.home_skills.opensoundstringblock.enchantment_table.use:1.0:1.0
Guardian.home_skills.rowsinteger6
Guardian.home_skills.pageSizeinteger21
Guardian.home_skills.list-slotslist10, 11, 12, 13, …
Guardian.home_skills.itemssection
Guardian.home_skills.items.fillsection
Guardian.home_skills.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_skills.items.fill.amountinteger1
Guardian.home_skills.items.fill.glowbooleanFalse
Guardian.home_skills.items.fill.enabledbooleanTrue
Guardian.home_skills.items.fill.mimeslotslistALL
Guardian.home_skills.items.fill.texturestring
Guardian.home_skills.items.fill.modelinteger0
Guardian.home_skills.items.previoussection
Guardian.home_skills.items.previous.materialstringARROW
Guardian.home_skills.items.previous.amountinteger1
Guardian.home_skills.items.previous.glowbooleanFalse
Guardian.home_skills.items.previous.texturestring
Guardian.home_skills.items.previous.modelinteger0
Guardian.home_skills.items.previous.slotinteger47
Guardian.home_skills.items.treesection
Guardian.home_skills.items.tree.materialstringBOOKSHELF
Guardian.home_skills.items.tree.amountinteger1
Guardian.home_skills.items.tree.glowbooleanTrue
Guardian.home_skills.items.tree.texturestring
Guardian.home_skills.items.tree.modelinteger0
Guardian.home_skills.items.tree.slotinteger48
Guardian.home_skills.items.backsection
Guardian.home_skills.items.back.materialstringIRON_DOOR
Guardian.home_skills.items.back.amountinteger1
Guardian.home_skills.items.back.glowbooleanFalse
Guardian.home_skills.items.back.texturestring
Guardian.home_skills.items.back.modelinteger0
Guardian.home_skills.items.back.slotinteger49
Guardian.home_skills.items.nextsection
Guardian.home_skills.items.next.materialstringARROW
Guardian.home_skills.items.next.amountinteger1
Guardian.home_skills.items.next.glowbooleanFalse
Guardian.home_skills.items.next.texturestring
Guardian.home_skills.items.next.modelinteger0
Guardian.home_skills.items.next.slotinteger51
Guardian.home_skills.items.currentsection
Guardian.home_skills.items.current.materialstringBOOK
Guardian.home_skills.items.current.amountinteger1
Guardian.home_skills.items.current.glowbooleanFalse
Guardian.home_skills.items.current.texturestring
Guardian.home_skills.items.current.modelinteger0
Guardian.home_skill_treesection
Guardian.home_skill_tree.opensoundstringblock.enchantment_table.use:1.0:1.2
Guardian.home_skill_tree.rowsinteger6
Guardian.home_skill_tree.pageSizeinteger21
Guardian.home_skill_tree.list-slotslist10, 11, 12, 13, …
Guardian.home_skill_tree.itemssection
Guardian.home_skill_tree.items.fillsection
Guardian.home_skill_tree.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_skill_tree.items.fill.amountinteger1
Guardian.home_skill_tree.items.fill.glowbooleanFalse
Guardian.home_skill_tree.items.fill.enabledbooleanTrue
Guardian.home_skill_tree.items.fill.mimeslotslistALL
Guardian.home_skill_tree.items.fill.texturestring
Guardian.home_skill_tree.items.fill.modelinteger0
Guardian.home_skill_tree.items.previoussection
Guardian.home_skill_tree.items.previous.materialstringARROW
Guardian.home_skill_tree.items.previous.amountinteger1
Guardian.home_skill_tree.items.previous.glowbooleanFalse
Guardian.home_skill_tree.items.previous.texturestring
Guardian.home_skill_tree.items.previous.modelinteger0
Guardian.home_skill_tree.items.previous.slotinteger48
Guardian.home_skill_tree.items.backsection
Guardian.home_skill_tree.items.back.materialstringIRON_DOOR
Guardian.home_skill_tree.items.back.amountinteger1
Guardian.home_skill_tree.items.back.glowbooleanFalse
Guardian.home_skill_tree.items.back.texturestring
Guardian.home_skill_tree.items.back.modelinteger0
Guardian.home_skill_tree.items.back.slotinteger49
Guardian.home_skill_tree.items.nextsection
Guardian.home_skill_tree.items.next.materialstringARROW
Guardian.home_skill_tree.items.next.amountinteger1
Guardian.home_skill_tree.items.next.glowbooleanFalse
Guardian.home_skill_tree.items.next.texturestring
Guardian.home_skill_tree.items.next.modelinteger0
Guardian.home_skill_tree.items.next.slotinteger50
Guardian.home_skill_tree.items.currentsection
Guardian.home_skill_tree.items.current.materialstringENCHANTED_BOOK
Guardian.home_skill_tree.items.current.amountinteger1
Guardian.home_skill_tree.items.current.glowbooleanFalse
Guardian.home_skill_tree.items.current.texturestring
Guardian.home_skill_tree.items.current.modelinteger0
Guardian.home_evolutionssection
Guardian.home_evolutions.opensoundstringentity.player.levelup:1.0:1.2
Guardian.home_evolutions.rowsinteger5
Guardian.home_evolutions.pageSizeinteger14
Guardian.home_evolutions.list-slotslist10, 11, 12, 13, …
Guardian.home_evolutions.itemssection
Guardian.home_evolutions.items.fillsection
Guardian.home_evolutions.items.fill.materialstringGRAY_STAINED_GLASS_PANE
Guardian.home_evolutions.items.fill.amountinteger1
Guardian.home_evolutions.items.fill.glowbooleanFalse
Guardian.home_evolutions.items.fill.enabledbooleanTrue
Guardian.home_evolutions.items.fill.mimeslotslistALL
Guardian.home_evolutions.items.fill.texturestring
Guardian.home_evolutions.items.fill.modelinteger0
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Guardian.home_evolutions.items.previous.materialstringARROW
Guardian.home_evolutions.items.previous.amountinteger1
Guardian.home_evolutions.items.previous.glowbooleanFalse
Guardian.home_evolutions.items.previous.texturestring
Guardian.home_evolutions.items.previous.modelinteger0
Guardian.home_evolutions.items.previous.slotinteger38
Guardian.home_evolutions.items.backsection
Guardian.home_evolutions.items.back.materialstringIRON_DOOR
Guardian.home_evolutions.items.back.amountinteger1
Guardian.home_evolutions.items.back.glowbooleanFalse
Guardian.home_evolutions.items.back.texturestring
Guardian.home_evolutions.items.back.modelinteger0
Guardian.home_evolutions.items.back.slotinteger40
Guardian.home_evolutions.items.nextsection
Guardian.home_evolutions.items.next.materialstringARROW
Guardian.home_evolutions.items.next.amountinteger1
Guardian.home_evolutions.items.next.glowbooleanFalse
Guardian.home_evolutions.items.next.texturestring
Guardian.home_evolutions.items.next.modelinteger0
Guardian.home_evolutions.items.next.slotinteger42
Guardian.home_evolutions.items.currentsection
Guardian.home_evolutions.items.current.materialstringNETHER_STAR
Guardian.home_evolutions.items.current.amountinteger1
Guardian.home_evolutions.items.current.glowbooleanFalse
Guardian.home_evolutions.items.current.texturestring

_This file has 455 detected paths. The exact file remains available to TicketAI._

languages/Lang_EN.yml#

Language file. Messages are editable; keep placeholders and MiniMessage/legacy formatting tokens intact. The exact file is included in TicketAI technical knowledge.

skills/basic_attack.yml#

PathTypeDefault / sample value
idstringbasic_attack
typestringATTACK
activationstringACTIVE
enabledbooleanTrue
default-enabledbooleanTrue
displaystring<red>Basic Attack</red>
descriptionlist<gray>Attacks the Guardian's current target.</gray>
required-clan-levelinteger0
required-guardian-levelinteger1
max-levelinteger5
upgradesection
upgrade.cost-baseinteger1
upgrade.cost-growthinteger1
cooldown-msinteger1200
energy-costnumber0.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.attack-rangenumber2.0
settings.damage-multipliernumber1.0
scalingsection
scaling.damage-multiplier-per-levelnumber0.08
scaling.cooldown-reduction-ms-per-levelinteger50

skills/clan_regeneration_aura.yml#

PathTypeDefault / sample value
idstringclan_regeneration_aura
typestringAURA
activationstringAURA
enabledbooleanTrue
default-enabledbooleanFalse
displaystring<light_purple>Clan Regeneration Aura</light_purple>
descriptionlist<gray>Periodically supports nearby clan members.</gray>
required-clan-levelinteger0
required-guardian-levelinteger8
max-levelinteger3
upgradesection
upgrade.cost-baseinteger2
upgrade.cost-growthinteger1
cooldown-msinteger3000
energy-costnumber3.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.potion-effectstringREGENERATION
settings.amplifierinteger0
settings.duration-ticksinteger70
settings.radiusnumber6.0
settings.affect-ownerbooleanTrue
settings.affect-clan-membersbooleanTrue
settings.affect-alliesbooleanFalse

skills/heal.yml#

PathTypeDefault / sample value
idstringheal
typestringHEAL
activationstringACTIVE
enabledbooleanTrue
default-enabledbooleanTrue
displaystring<green>Heal</green>
descriptionlist<gray>Throws a healing effect at the owner.</gray>
required-clan-levelinteger0
required-guardian-levelinteger1
max-levelinteger5
upgradesection
upgrade.cost-baseinteger1
upgrade.cost-growthinteger1
cooldown-msinteger10000
energy-costnumber10.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.amountnumber4.0
settings.amount-per-clan-levelnumber0.0
settings.trigger-health-percentnumber60.0
scalingsection
scaling.amount-per-levelnumber0.5
effectssection
effects.guardian-animationstringSWING_MAIN_ARM
effects.trail-particlestringWITCH
effects.trail-pointsinteger9
effects.trail-arc-heightnumber0.75
effects.impact-particlestringHEART
effects.impact-amountinteger6
effects.soundstringentity.splash_potion.break
effects.volumenumber0.8
effects.pitchnumber1.2

skills/item_collector.yml#

PathTypeDefault / sample value
idstringitem_collector
typestringITEM_COLLECTOR
activationstringPASSIVE
enabledbooleanTrue
default-enabledbooleanFalse
displaystring<gold>Item Collector</gold>
descriptionlist<gray>Collects nearby dropped items into</gray>, <gray>your Guardian storage.</gray>
required-clan-levelinteger0
required-guardian-levelinteger1
max-levelinteger6
upgradesection
upgrade.cost-baseinteger1
upgrade.cost-growthinteger1
cooldown-msinteger750
energy-costnumber0.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.radiusnumber5.0
settings.max-items-per-cycleinteger24
settings.rows-baseinteger1
settings.rows-per-levelinteger1
settings.max-rowsinteger6

skills/last_stand.yml#

PathTypeDefault / sample value
idstringlast_stand
typestringSTATUS
activationstringREACTIVE
enabledbooleanTrue
default-enabledbooleanFalse
displaystring<gold>Last Stand</gold>
descriptionlist<gray>Empowers the Guardian when its owner is hurt.</gray>
required-clan-levelinteger0
required-guardian-levelinteger10
max-levelinteger3
upgradesection
upgrade.cost-baseinteger2
upgrade.cost-growthinteger1
cooldown-msinteger15000
energy-costnumber8.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
triggerslistOWNER_HURT
conditionssection
conditions.owner-health-belownumber35.0
settingssection
settings.statusstringlast_stand
settings.duration-msinteger6000
settings.powernumber1.0

skills/power_strike.yml#

PathTypeDefault / sample value
idstringpower_strike
typestringATTACK
activationstringACTIVE
enabledbooleanTrue
default-enabledbooleanFalse
displaystring<yellow>Power Strike</yellow>
descriptionlist<gray>Deals extra damage while Last Stand is active.</gray>
required-clan-levelinteger0
required-guardian-levelinteger12
max-levelinteger4
upgradesection
upgrade.cost-baseinteger2
upgrade.cost-growthinteger1
cooldown-msinteger5000
energy-costnumber12.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.attack-rangenumber2.5
settings.damage-multipliernumber1.35
settings.bonus-statusstringlast_stand
settings.bonus-status-damage-multipliernumber1.5
settings.consume-bonus-statusbooleanTrue

skills/ranged_attack.yml#

PathTypeDefault / sample value
idstringranged_attack
typestringRANGED_ATTACK
activationstringACTIVE
enabledbooleanTrue
default-enabledbooleanTrue
displaystring<yellow>Ranged Attack</yellow>
descriptionlist<gray>Attacks the current target from range.</gray>
required-clan-levelinteger0
required-guardian-levelinteger1
max-levelinteger5
upgradesection
upgrade.cost-baseinteger1
upgrade.cost-growthinteger1
cooldown-msinteger1500
energy-costnumber0.0
energy-cost-per-levelnumber0.0
cooldown-groupstring
shared-cooldown-msinteger0
guisection
gui.materialstringBOOK
gui.glowbooleanFalse
gui.custom-model-datainteger0
settingssection
settings.attack-rangenumber10.0
settings.minimum-rangenumber2.5
settings.damage-multipliernumber1.0
scalingsection
scaling.damage-multiplier-per-levelnumber0.08
scaling.cooldown-reduction-ms-per-levelinteger50
effectssection
effects.guardian-animationstringSWING_MAIN_ARM
effects.trail-particlestringCRIT
effects.trail-pointsinteger10
effects.impact-particlestringCRIT
effects.impact-amountinteger4
effects.soundstringentity.arrow.shoot
effects.volumenumber0.8
effects.pitchnumber1.1