Wiki Release: 2026.09.5 · UltimateClans: 9.1.4 · Documentation branch: 9 · Levelup
Levelup configuration#
This reference is generated from the installed files supplied for this documentation release. Keep YAML indentation intact and back up files before large changes.
commands.yml#
| Path | Type | Default / sample value |
|---|---|---|
| Commands | section | |
| Commands.player | section | |
| Commands.player.level | section | |
| Commands.player.level.permission | string | uclans.player.level |
| Commands.player.level.alias | string | levelup |
| Commands.player.level.cooldown | integer | 0 |
| Commands.player.level.value | number | 0.0 |
| Commands.player.level.disabled_worlds | list | |
| Commands.player.level.disabled_regions | list | |
| Commands.level | section | |
| Commands.level.help | section | |
| Commands.level.help.aliases | string | help |
| Commands.level.view | section | |
| Commands.level.view.aliases | string | view |
| Commands.level.up | section | |
| Commands.level.up.aliases | string | up |
config.yml#
| Path | Type | Default / sample value |
|---|---|---|
| Config | section | |
| Config.date_format_short | string | dd/MM/yyyy |
| Config.Levelup | section | |
| Config.Levelup.Icon | section | |
| Config.Levelup.Icon.click_sound | string | |
| Config.Levelup.Icon.material | string | ANVIL |
| Config.Levelup.Icon.texture | string | |
| Config.Levelup.Icon.glow | boolean | False |
| Config.Levelup.Icon.slot | integer | 29 |
| Config.Levelup.Icon.page | string | clan_home |
| Config.Levelup.Icon.mimeslots | list | |
| Config.Levelup.Icon.nbt | section | |
| Config.Levelup.Icon.nbt.string | list | |
| Config.Levelup.Icon.model | integer | 0 |
| Config.Levelup.Icon.left_click_action | list | /{_clan} {_level} {_view} -gui |
| Config.Levelup.Icon.right_click_action | list | /{_clan} {_level} {_view} -gui |
| Config.Permissions | section | |
| Config.Permissions.view | section | |
| Config.Permissions.view.name | string | Levelup-View |
| Config.Permissions.view.default_value | boolean | True |
| Config.Permissions.view.applicable_roles | list | member, moderator, admin |
| Config.Permissions.up | section | |
| Config.Permissions.up.name | string | Levelup-up |
| Config.Permissions.up.default_value | boolean | True |
| Config.Permissions.up.applicable_roles | list | member, moderator, admin |
| Level | section | |
| Level.points | section | |
| Level.points.formula | string | ({CLAN_LEVEL}*{BASE})*{EXPONENT} |
| Level.points.base | integer | 50 |
| Level.points.exponent | number | 1.0 |
| Level.points.start_level | integer | 0 |
| Level.points.max_level | integer | 20 |
| Level.points.block_level_decay | boolean | False |
| Level.patent | section | |
| Level.patent.list | section | |
| Level.patent.list.beginner | section | |
| Level.patent.list.beginner.name | string | <gray>Beginner |
| Level.patent.list.beginner.required_level | integer | 0 |
| Level.patent.list.beginner.rewards | list | |
| Level.patent.list.beginner.rewards_only_once | boolean | True |
| Level.patent.list.beginner.rewards_disabled_world | list | |
| Level.actions | section | |
| Level.actions.CREATE | integer | 100 |
| Level.actions.NEWMEMBER | integer | 20 |
| Level.actions.REMOVEMEMBER | integer | -20 |
| Level.actions.WARWIN | integer | 150 |
| Level.actions.WARLOSE | integer | -150 |
| Level.actions.NEWALLIANCE | integer | 10 |
| Level.actions.REMOVEALLIANCE | integer | -10 |
| Level.actions.NEWRIVAL | integer | 10 |
| Level.actions.REMOVERIVAL | integer | -10 |
| Level.actions.PROMOTEMEMBER | integer | 30 |
| Level.actions.DEMOTEMEMBER | integer | -30 |
| Level.actions.DEATHMEMBER | integer | -2 |
| Level.actions.KILLMEMBER | integer | 2 |
| Level.actions.CLANVERIFY | integer | 150 |
| Level.requeriments | section | |
| Level.requeriments.show_command_rewards | boolean | True |
| Level.requeriments.rewards_only_once | boolean | True |
| Level.requeriments.icon | string | PAPER |
| Level.requeriments.list | section | |
| Level.requeriments.list.one | section | |
| Level.requeriments.list.one.level | integer | 1 |
| Level.requeriments.list.one.rewards | list | eco give %player% 100 |
| Level.requeriments.list.one.surprise | list | eco give %player% 100 |
| Level.requeriments.list.one.points | string | {FORMULA} |
| Level.requeriments.list.one.requires | list | %uclans_hasbanner%==true;false= <white>Clan Banner: <red><bold>NO</bold> <gray>(need %value%);true= <white>Clan Banner: <green><bold>OK</bold> <gray>(%value%), %uclans_count_members%>=2;false= <white>Clan Members: <red><bold>NO</bold> <gray>(need %value% member(s));true= <white>Clan Members: <green><bold>OK</bold> <gray>(%value% members), %uclans_creation_hours%>=1;false= <white>Clan Creation: <red><bold>NO</bold> <gray>(need %value% hour(s));true= <white>Clan Creation: <green><bold>OK</bold> <gray>(%value% hours) |
| Level.requeriments.list.one.cost | list | |
| Level.requeriments.list.five | section | |
| Level.requeriments.list.five.level | integer | 5 |
| Level.requeriments.list.five.rewards | list | eco give %player% 500 |
| Level.requeriments.list.five.surprise | list | eco give %player% 1000 |
| Level.requeriments.list.five.points | string | {FORMULA} |
| Level.requeriments.list.five.description | list | <gray>- Money: $500 |
| Level.requeriments.list.five.requires | list | %uclans_hasbanner%==true;false= <white>Clan Banner: <red><bold>NO</bold> <gray>(need %value%);true= <white>Clan Banner: <green><bold>OK</bold> <gray>(%value%), %uclans_count_members%>=5;false= <white>Clan Members: <red><bold>NO</bold> <gray>(need %value% member(s));true= <white>Clan Members: <green><bold>OK</bold> <gray>(%value% members), %uclans_creation_hours%>=24;false= <white>Clan Creation: <red><bold>NO</bold> <gray>(need %value% hour(s));true= <white>Clan Creation: <green><bold>OK</bold> <gray>(%value% hours), %uclans_bank_balance%>=1.000;false= <white>Clan Bank: <red><bold>NO</bold> <gray>(need %value% money);true= <white>Clan Bank: <green><bold>OK</bold> <gray>(%value% money), … |
| Level.requeriments.list.five.cost | list | bank=1.000 |
| Level.requeriments.list.ten | section | |
| Level.requeriments.list.ten.level | integer | 10 |
| Level.requeriments.list.ten.rewards | list | eco give %player% 1000 |
| Level.requeriments.list.ten.surprise | list | eco give %player% 5000 |
| Level.requeriments.list.ten.points | string | {FORMULA} |
| Level.requeriments.list.ten.description | list | |
| Level.requeriments.list.ten.requires | list | %uclans_hasbanner%==true;false= <white>Clan Banner: <red><bold>NO</bold> <gray>(need %value%);true= <white>Clan Banner: <green><bold>OK</bold> <gray>(%value%), %uclans_count_members%>=10;false= <white>Clan Members: <red><bold>NO</bold> <gray>(need %value% member(s));true= <white>Clan Members: <green><bold>OK</bold> <gray>(%value% members), %uclans_creation_hours%>=48;false= <white>Clan Creation: <red><bold>NO</bold> <gray>(need %value% hour(s));true= <white>Clan Creation: <green><bold>OK</bold> <gray>(%value% hours), %uclans_bank_balance%>=10.000;false= <white>Clan Bank: <red><bold>NO</bold> <gray>(need %value% money);true= <white>Clan Bank: <green><bold>OK</bold> <gray>(%value% money), … |
| Level.requeriments.list.ten.cost | list | bank=10.000, item=iron_ingot:10 |
| Level.requeriments.list.fifteen | section | |
| Level.requeriments.list.fifteen.level | integer | 15 |
| Level.requeriments.list.fifteen.rewards | list | eco give %player% 1000 |
| Level.requeriments.list.fifteen.surprise | list | eco give %player% 5000 |
| Level.requeriments.list.fifteen.points | string | {FORMULA} |
| Level.requeriments.list.fifteen.description | list | |
| Level.requeriments.list.fifteen.requires | list | %uclans_hasbanner%==true;false= <white>Clan Banner: <red><bold>NO</bold> <gray>(need %value%);true= <white>Clan Banner: <green><bold>OK</bold> <gray>(%value%), %uclans_count_members%>=10;false= <white>Clan Members: <red><bold>NO</bold> <gray>(need %value% member(s));true= <white>Clan Members: <green><bold>OK</bold> <gray>(%value% members), %uclans_creation_hours%>=72;false= <white>Clan Creation: <red><bold>NO</bold> <gray>(need %value% hour(s));true= <white>Clan Creation: <green><bold>OK</bold> <gray>(%value% hours), %uclans_bank_balance%>=50.000;false= <white>Clan Bank: <red><bold>NO</bold> <gray>(need %value% money);true= <white>Clan Bank: <green><bold>OK</bold> <gray>(%value% money), … |
| Level.requeriments.list.fifteen.cost | list | bank=10.000, item=diamond:5 |
| Level.requeriments.list.twenty | section | |
| Level.requeriments.list.twenty.level | integer | 20 |
| Level.requeriments.list.twenty.rewards | list | eco give %player% 2000 |
| Level.requeriments.list.twenty.surprise | list | eco give %player% 10000 |
| Level.requeriments.list.twenty.points | string | {FORMULA} |
| Level.requeriments.list.twenty.description | list | |
| Level.requeriments.list.twenty.requires | list | %uclans_count_members%>=15;false= <white>Clan Members: <red><bold>NO</bold> <gray>(need %value% member(s));true= <white>Clan Members: <green><bold>OK</bold> <gray>(%value% members), %uclans_bank_balance%>=100.000;false= <white>Clan Bank: <red><bold>NO</bold> <gray>(need %value% money);true= <white>Clan Bank: <green><bold>OK</bold> <gray>(%value% money), %uclans_clan_kdr%>=4.0;false= <white>Clan KDR: <red><bold>NO</bold> <gray>(need %value% kdr);true= <white>Clan Kdr: <green><bold>OK</bold> <gray>(%value% kdr), %uclans_clan_war_win%>=10;false= <white>Clan War: <red><bold>NO</bold> <gray>(need %value% war);true= <white>Clan War: <green><bold>OK</bold> <gray>(%value% war), … |
| Level.requeriments.list.twenty.cost | list | bank=100.000, item=emerald:10 |
gui.yml#
| Path | Type | Default / sample value |
|---|---|---|
| General | section | |
| General.levelup_home | section | |
| General.levelup_home.opensound | string | block.slime_block.hit |
| General.levelup_home.rows | integer | 6 |
| General.levelup_home.pagesize | integer | 24 |
| General.levelup_home.items | section | |
| General.levelup_home.items.fill | section | |
| General.levelup_home.items.fill.material | string | BLUE_STAINED_GLASS_PANE |
| General.levelup_home.items.fill.amount | integer | 1 |
| General.levelup_home.items.fill.glow | boolean | False |
| General.levelup_home.items.fill.enabled | boolean | True |
| General.levelup_home.items.fill.slot | integer | 36 |
| General.levelup_home.items.fill.mimeslots | list | 37, 38, 39, 40, … |
| General.levelup_home.items.fill.nbt | section | |
| General.levelup_home.items.fill.nbt.string | list | |
| General.levelup_home.items.fill.model | integer | 0 |
| General.levelup_home.items.fill2 | section | |
| General.levelup_home.items.fill2.material | string | GRAY_STAINED_GLASS_PANE |
| General.levelup_home.items.fill2.amount | integer | 1 |
| General.levelup_home.items.fill2.glow | boolean | False |
| General.levelup_home.items.fill2.enabled | boolean | True |
| General.levelup_home.items.fill2.slot | integer | 0 |
| General.levelup_home.items.fill2.mimeslots | list | ALL |
| General.levelup_home.items.fill2.nbt | section | |
| General.levelup_home.items.fill2.nbt.string | list | |
| General.levelup_home.items.fill2.model | integer | 0 |
| General.levelup_home.items.current | section | |
| General.levelup_home.items.current.clicksound | string | |
| General.levelup_home.items.current.material | string | ENDER_PEARL |
| General.levelup_home.items.current.texture | string | |
| General.levelup_home.items.current.data | integer | 0 |
| General.levelup_home.items.current.amount | integer | 1 |
| General.levelup_home.items.current.glow | boolean | False |
| General.levelup_home.items.current.slot | integer | 0 |
| General.levelup_home.items.current.mimeslots | list | 9, 18, 27, 28, … |
| General.levelup_home.items.levelup | section | |
| General.levelup_home.items.levelup.clicksound | string | |
| General.levelup_home.items.levelup.material | string | ENDER_EYE |
| General.levelup_home.items.levelup.texture | string | |
| General.levelup_home.items.levelup.data | integer | 0 |
| General.levelup_home.items.levelup.amount | integer | 1 |
| General.levelup_home.items.levelup.glow | boolean | True |
| General.levelup_home.items.surprise | section | |
| General.levelup_home.items.surprise.clicksound | string | |
| General.levelup_home.items.surprise.material | string | CHEST_MINECART |
| General.levelup_home.items.surprise.texture | string | |
| General.levelup_home.items.surprise.amount | integer | 1 |
| General.levelup_home.items.surprise.glow | boolean | True |
| General.levelup_home.items.surprise_collected | section | |
| General.levelup_home.items.surprise_collected.clicksound | string | |
| General.levelup_home.items.surprise_collected.material | string | HOPPER_MINECART |
| General.levelup_home.items.surprise_collected.texture | string | |
| General.levelup_home.items.surprise_collected.amount | integer | 1 |
| General.levelup_home.items.surprise_collected.glow | boolean | True |
| General.levelup_home.items.previous | section | |
| General.levelup_home.items.previous.clicksound | string | |
| General.levelup_home.items.previous.material | string | ARROW |
| General.levelup_home.items.previous.texture | string | |
| General.levelup_home.items.previous.amount | integer | 1 |
| General.levelup_home.items.previous.glow | boolean | False |
| General.levelup_home.items.previous.slot | integer | 47 |
| General.levelup_home.items.finallist | section | |
| General.levelup_home.items.finallist.clicksound | string | |
| General.levelup_home.items.finallist.material | string | BARRIER |
| General.levelup_home.items.finallist.texture | string | |
| General.levelup_home.items.finallist.amount | integer | 1 |
| General.levelup_home.items.finallist.glow | boolean | True |
| General.levelup_home.items.next | section | |
| General.levelup_home.items.next.clicksound | string | |
| General.levelup_home.items.next.material | string | ARROW |
| General.levelup_home.items.next.texture | string | |
| General.levelup_home.items.next.amount | integer | 1 |
| General.levelup_home.items.next.glow | boolean | False |
| General.levelup_home.items.next.slot | integer | 51 |
| General.levelup_home.items.back | section | |
| General.levelup_home.items.back.clicksound | string | |
| General.levelup_home.items.back.material | string | IRON_DOOR |
| General.levelup_home.items.back.texture | string | |
| General.levelup_home.items.back.data | integer | 0 |
| General.levelup_home.items.back.amount | integer | 1 |
| General.levelup_home.items.back.glow | boolean | True |
| General.levelup_home.items.back.slot | integer | 49 |
| General.levelup_confirm | section | |
| General.levelup_confirm.opensound | string | block.slime_block.hit |
| General.levelup_confirm.rows | integer | 3 |
| General.levelup_confirm.items | section | |
| General.levelup_confirm.items.fill | section | |
| General.levelup_confirm.items.fill.material | string | RED_STAINED_GLASS_PANE |
| General.levelup_confirm.items.fill.amount | integer | 1 |
| General.levelup_confirm.items.fill.glow | boolean | False |
| General.levelup_confirm.items.fill.enabled | boolean | True |
| General.levelup_confirm.items.fill.slot | integer | 0 |
| General.levelup_confirm.items.fill.mimeslots | list | ALL |
| General.levelup_confirm.items.fill.nbt | section | |
| General.levelup_confirm.items.fill.nbt.string | list | |
| General.levelup_confirm.items.fill.model | integer | 0 |
| General.levelup_confirm.items.confirm | section | |
| General.levelup_confirm.items.confirm.clicksound | string | |
| General.levelup_confirm.items.confirm.material | string | DIAMOND_BLOCK |
| General.levelup_confirm.items.confirm.texture | string | |
| General.levelup_confirm.items.confirm.data | integer | 0 |
| General.levelup_confirm.items.confirm.amount | integer | 1 |
| General.levelup_confirm.items.confirm.glow | boolean | True |
| General.levelup_confirm.items.confirm.slot | integer | 10 |
| General.levelup_confirm.items.confirm.mimeslots | list | 11, 12 |
| General.levelup_confirm.items.cancel | section | |
| General.levelup_confirm.items.cancel.clicksound | string | |
| General.levelup_confirm.items.cancel.material | string | REDSTONE_BLOCK |
| General.levelup_confirm.items.cancel.texture | string | |
| General.levelup_confirm.items.cancel.data | integer | 0 |
| General.levelup_confirm.items.cancel.amount | integer | 1 |
| General.levelup_confirm.items.cancel.glow | boolean | True |
| General.levelup_confirm.items.cancel.slot | integer | 14 |
| General.levelup_confirm.items.cancel.mimeslots | list | 15, 16 |
language/Lang_EN.yml#
Language file. Messages are editable; keep placeholders and MiniMessage/legacy formatting tokens intact. The exact file is included in TicketAI technical knowledge.
language/Lang_ES.yml#
Language file. Messages are editable; keep placeholders and MiniMessage/legacy formatting tokens intact. The exact file is included in TicketAI technical knowledge.