TribeCraft Wiki · Release 2026.09.5
Wiki Release: 2026.09.5 · UltimateNexus: 1.0.0 · Documentation branch: 1

UltimateNexus V1#

UltimateNexus is an objective-based PvP/PvE event system. Administrators define a Nexus region, choose an objective type, optionally attach a structure/totem and boss/guardians, configure timing and automation, then let players/groups attack the objective until the event completes.

Objective types available in the current runtime#

  • STRUCTURE — players damage the configured Nexus structure/totem objective.
  • BOSS — players fight a boss objective, with optional guardians.
  • HYBRID — combines structure and boss objective stages.

The current runtime also supports structure render modes PHYSICAL, FAKE and AUTO.

  1. Getting started — create and validate one disposable Nexus.
  2. Objectives and structures — choose STRUCTURE/BOSS/HYBRID and configure entities/structure rendering.
  3. Event flow and scheduler — understand start, stages, timeout and cleanup.
  4. Commands / Configuration
  5. Troubleshooting