Wiki Release: 2026.09.5 · UltimateClans: 9.1.4 · Documentation branch: 9 · Rewards
Rewards practical usage guide#
Rewards adds persistent clan reward tracking/claiming tied to supported clan progression/events, with GUI and storage. This guide focuses on the actual administrator and player workflow: what to set up first, how to test it in-game, and what to check before enabling it for everyone.
How the feature works#
In normal use, the feature follows this flow: Configure reward definitions and eligibility rules. Trigger the associated clan progression/event on a test clan. Open reward GUI/command, claim the reward and verify it cannot be claimed again when designed as one-time.
Recommended in-game workflow#
- Configure reward definitions and eligibility rules.
- Trigger the associated clan progression/event on a test clan.
- Open reward GUI/command, claim the reward and verify it cannot be claimed again when designed as one-time.
Administrator setup checklist#
- Test overflow/inventory/economy command actions separately.
Configuration areas#
Config—date_format_short,Rewards,PermissionsStorage—type,mysql,user,pass,databases,datasource
Changing settings safely#
- Back up the component configuration and persistent data before changing a live server.
- Change one feature area at a time.
- Reload only if the component documents reload as safe; otherwise restart the server.
- Test with a non-OP account that has exactly the intended clan role/permission.
- Watch the console from the first relevant warning/error, not only the final stack trace.
- On multiserver networks, repeat the check on every node and confirm shared storage/sync settings match.