Wiki Release: 2026.09.5 · UltimateClans: 9.1.4 · Documentation branch: 9 · ClanLand
ClanLand#
ClanLand adds clan land claiming and protection with configurable PvP/TNT/liquid/mob rules, bossbar/hologram/map feedback, decay and persistent land data. The pages in this section explain what players see in-game, what administrators need to configure, the normal setup flow, and the most common problems you may need to diagnose.
Compatibility#
- Component version:
4.0.1 - Documentation release:
2026.09.5 - Minimum UltimateClans version:
9.0.0
What you can do with it#
- Claim land through the configured clan land command/GUI after meeting clan/permission/limit requirements
- Enter/leave the claimed area and verify bossbar/hologram/map feedback
- Test members, allies, rivals and outsiders against block, container, PvP, TNT, liquid and mob rules that you actually enable
- Configure decay only after normal claims and unclaims are working
How it works#
Claim flow#
ClanLand turns configured terrain/claim rules into clan-owned regions. A claim command identifies the current location/chunk/region according to the addon mode, validates clan permissions/limits and protection integrations, then persists the land. Join/leave listeners drive enter/exit messages and bossbar/hologram/map updates where enabled.
Before players can claim, configure claim limits/costs, allowed/blocked worlds or regions and any map/hologram/protection integration you want to expose. Test both claiming and unclaiming with the lowest intended clan role.
First setup#
Before enabling the feature for players, review these installed files:
bossbar.ymlcommands.ymlconfig.ymlgui.ymllanguage/Lang_EN.ymlpolymart.yml
Recommended in-game workflow#
- Claim land through the configured clan land command/GUI after meeting clan/permission/limit requirements.
- Enter/leave the claimed area and verify bossbar/hologram/map feedback.
- Test members, allies, rivals and outsiders against block, container, PvP, TNT, liquid and mob rules that you actually enable.
- Configure decay only after normal claims and unclaims are working.
Useful command entry points#
/{_clan} {_land}/{_clan} {_land} {_claim}/{_clan} {_land} {_unclaim}/{_clan} {_land} {_list} (-gui)/{_clan} {_land} {_teleport}/{_clan} {_land} {_show}/{_clan} {_land} {_ban}/{_clan} {_land} {_unban}/{_clan} {_land} {_banned} (-gui)/{_clan} {_land} {_trust}/{_clan} {_land} {_untrust}/{_clan} {_land} {_trusted} (-gui)/{_clan} {_land} {_rename}/{_clan} {_land} {_setspawn}/{_clan} {_land} {_view} (-gui)/{_clan} {_land} {_settings} (-gui)/{_clan} {_land} {_flag} set
See Commands in the sidebar for the full command reference and configured aliases/permissions.
GUI areas#
The installed GUI configuration contains screens/sections such as:
Land.home_noclaimLand.home_claimLand.land_infoLand.land_bannedLand.land_membersLand.confirm_unbanLand.confirm_untrustLand.confirm_abandonLand.home_landLand.land_ajustLand.land_flagsLand.anvil_land_rename
What administrators should configure#
- Limits, permissions and protection flags should be tested by relationship type, not only with an operator account.
- Map/hologram providers are optional integrations; validate each independently.
- Back up land storage before changing world/chunk mapping or decay rules.
Configuration map#
config.yml—Config(Land, Banner, Tasks, Icon, Permissions, logger, Storage, Modules)bossbar.yml—Bossbar(enabled, teleport, start, finish, canceled, claimed, view)
The Configuration page lists the available paths and defaults from the installed configuration, with notes on what each area controls.
Before going live#
- Back up the component data/configuration.
- Start the server and confirm the component is detected without startup errors.
- Test with a non-OP player and the lowest clan role that should have access.
- Exercise the complete flow once, including the failure/deny path, not only the happy path.
- Restart the server and verify that persistent state survives.
- If the network is multiserver, repeat the test from a second node and verify storage/synchronization.
Troubleshooting quick reference#
| Symptom | Likely cause | What to check |
|---|---|---|
| Claim command says location is unavailable | World/region disabled, claim overlap, clan limit or permission requirement blocks the chunk | Check world/region lists, existing owner, clan claim limit and role permission. |
| Protection works for blocks but not PvP/TNT | Those protections use separate listeners/settings | Review the PvP/TNT sections and test with non-OP accounts. |
| Bossbar/hologram missing | Display module/provider disabled or integration unavailable | Check addon display settings and provider detection. |
| Land disappears unexpectedly | Decay rule or clan deletion/unclaim lifecycle removed it | Review decay timing and storage logs before restoring from backup. |
For a longer diagnostic flow, open the Troubleshooting page for this component.