TribeCraft Wiki · Release 2026.09.8
Wiki Release: 2026.09.8 · UltimateRaids: 0.12.0 · Documentation branch: 1

Displays and PlaceholderAPI#

UltimateRaids can present state through chat, actionbar, bossbar, scoreboard, titles, sounds, particles, signs and NPC hologram lines.

Raid display events#

The bundled example configures feedback for:

  • join;
  • reconnect;
  • death;
  • elimination;
  • disconnect;
  • stage start;
  • wave start;
  • objective progress;
  • completion;
  • failure.

Bossbar can track boss health or fall back to raid/stage text. Scoreboard lines can show stage, objective, wave, remaining time, alive players and lives.

PlaceholderAPI#

With PlaceholderAPI installed, UltimateRaids registers identifier:

%uraids_...%

General state#

  • %uraids_in_raid%
  • %uraids_in_lobby%
  • %uraids_raid%
  • %uraids_raid_name%
  • %uraids_raid_id%
  • %uraids_state%
  • %uraids_players%

Lobby#

  • %uraids_lobby_raid%
  • %uraids_lobby_raid_id%
  • %uraids_lobby_state%
  • %uraids_lobby_players%
  • %uraids_lobby_ready%
  • %uraids_lobby_minimum%
  • %uraids_lobby_countdown%

Instance/stage#

  • %uraids_instance% / %uraids_instance_id%
  • %uraids_alive%
  • %uraids_stage%
  • %uraids_stage_id%
  • %uraids_stage_index%
  • %uraids_stage_total%
  • %uraids_stage_completion%
  • %uraids_stage_elapsed%
  • %uraids_stage_remaining%

Objective/wave#

  • %uraids_objective% / %uraids_objective_type%
  • %uraids_objective_progress%
  • %uraids_objective_amount%
  • %uraids_objective_percent%
  • %uraids_wave% / %uraids_wave_id%
  • %uraids_wave_index%
  • %uraids_wave_total%

Player lifecycle#

  • %uraids_lives%
  • %uraids_player_state%
  • %uraids_completions_<raidId>%

completions_<raidId> works for an OfflinePlayer UUID; most live raid/lobby placeholders require the player to be online.